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Unique Accessories

Adds unique accessory obtainable from defeating mobs or from chests in structures

File Details

uniqueaccessories-1.2.0-forge-mc1.20.1.jar

  • R
  • Oct 15, 2025
  • 354.12 KB
  • 27.7K
  • 1.20.1
  • Forge

File Name

uniqueaccessories-1.2.0-forge-mc1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:unique-accessories-1336987:7108140")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

System

 

Compatible with Cloth Config API!!!

- You can change the probability of obtaining accessories and their ability values ​​from the configuration menu.

- In multiplayer, server-side settings take priority, so client user settings are not affected.

 

Changed some tooltip text.

 

Optimization of some accessory processing.

 

Accessories

 

Changed the default ability values ​​of some accessories.

 

Cursed Doll Head

 

Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 24m, including you

Every 20 seconds, applies a random Negative Effect for 20 seconds to mobs within 48m, including you

 

Starved Wolf Skull

 

Always affected by Hunger, but heal 1 HP on a successful melee hit
Food level ≤ 6 : Movement Speed +20%
Food level = 0 : Attack Damage +6

Always affected by Hunger, but heal 1 HP on a successful melee hit
Food level ≤ 6 : Movement Speed +30%
Food level = 0 : Attack Damage +6

 

Silver Cat Tail

 

Negates fall damage unless it would be lethal

Sprinting Speed +10%
Negates fall damage unless it would be lethal

 

Devil's Eyeaball

 

Critical Damage +30% / Critical Chance +20%

Critical Damage +20% / Critical Chance +20%

 

Tabi

 

Reduced foodExhaustionLevel of Double Tap Dash

Increased Double Tap Dash cooldown from 20 tick to 30 tick