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Unique Accessories

Adds unique accessory obtainable from defeating mobs or from chests in structures

File Details

uniqueaccessories-1.1.5-forge-mc1.20.1.jar

  • R
  • Oct 4, 2025
  • 307.09 KB
  • 138.8K
  • 1.20.1
  • Forge

File Name

uniqueaccessories-1.1.5-forge-mc1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:unique-accessories-1336987:7066115")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

System

 

Changed the way loot tables and curios are registered to improve compatibility with other mods

 

Changed the location and probability of obtaining accessories

 

  • Accessory Box : In addition to the existing locations, Obtainable from Simple Dungeon(15%) and Shipwreck Treasure(5%)
  • All Purpose Seasoning : Removed from Wanderer Trader's trading lineup. Obtainable from Desert Village House(10%)
  • Blade Shoes : Removed from Wanderer Trader's trading lineup. Obtainable from Savanna Village House(10%)
  • Survival Belt : Removed from Pillager Outpost. Obtainable from Taifa Village House(10%)
  • Royal Honeycomb : Chance of obtaining changed from 0.5% to 1%
  • Magick Quiver : hance of obtaining changed from 10% to 15%
  • Life Jacket Belt : Chance of obtaining changed from 50% to 30%
  • Burning Soul : Chance of obtaining changed from 20% to 15%

 

Changed the number of emeralds required to trade Rocket Shoes : 60~64 to 50 ~60

 

Championship Belt ability changes

 

Unarmed Attack Damage +5

Per empty armor slot: Armor +3 / Movement Speed +5% / Dodge Chance +5% / Knockback Resistance +10%

Unarmed Attack Damage +6 / Unarmed Attack Speed +2

Per empty armor slot: Armor +4 / Movement Speed +5% / Dodge Chance +5% / Knockback Resistance +10%