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Uncraft Everything

Crafted wrong item? Uncraft everything with this mod!
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uncrafteverything-20.1.0+1.20.1-fabric

File nameuncrafteverything-fabric-1.20.1-20.1.0.jar
Uploader
CoolerProMCCoolerProMC
Uploaded
Nov 1, 2026
Downloads
16
Size
767.2 KB
Mod Loaders
Fabric
File ID
9391368
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:uncraft-everything-1244428:9391368"

Learn more about Curse Maven

What's new

20.1.0

Multiloader release

  • Combined Minecraft 1.20.1 Forge and Fabric into one multiloader project with a shared release version.
  • Updated version numbers and JAR filenames to match the other multiloader releases.
  • Shared gameplay, recipe handling, configuration, packet handlers, screens and assets across both loaders, with native platform-service adapters.

Fabric: major feature and UI update

Fabric moves from the 1.9.2 feature set to parity with Forge 2.2.1.

  • Added the Automatic Uncrafting Table, including redstone control and automated item input/output.
  • Added stored experience and experience deposit/withdrawal controls for the automatic table.
  • Updated the manual table and recipe-selection UI to match the current Forge version.
  • Added recipe-selection history, client settings and configurable status colors.
  • Brought the current common, experience and progression configuration screens and commands to Fabric.
  • Updated recipe handling for NBT-sensitive items, including filled shulker boxes, tipped arrows and smithing recipes.
  • Updated recipe-viewer integration; REI no longer intercepts clicks on table controls, recipe selection or configuration screens.
  • Preserved existing configuration values and supported loading the older manual-table block entity and inventory format, including item counts, NBT and damage.

Forge: optional TaCZ compatibility

  • Both uncrafting tables now support TaCZ guns (including enemy drops), ammunition, scopes and other attachments when a matching Gun Smith Table recipe exists.
  • Ammunition consumes complete material batches with exact ingredient counts. Oversized batches use whole-material ratios without rounding.
  • Calibers and attachment models are matched separately.
  • Gun matching uses the gun model, so fire mode, loaded ammunition, experience, custom names and attachments do not prevent recipe discovery.
  • Return the full counted recipe materials and installed attachments. Loaded magazine/chamber ammunition and NPC dummy ammunition are not returned.
  • Support both the current recipe manager and older TaCZ recipe registries without duplicate recipes.
  • Check the complete output batch before consuming the input; recipes that exceed the nine output slots are rejected without losing materials.

Fixes

  • Renamed items can be uncrafted while retaining the existing restrictions, progression and experience checks.

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