ultra_sprite_kaiju_battleground-14.85.0.jar
Curse Maven Snippet
What's new
📋 更新日志 v14.85.0
🎮 核心新功能:怪兽直接操控模式
玩家现在可以完全操控自己的怪兽!
- 按 U 键 进入 "意识操控" 模式,玩家本体留在原地,第一人称视角直接绑定到怪兽身上
- WASD 控制怪兽移动,鼠标 控制视角朝向
- 怪兽技能朝玩家准星方向发射,指哪打哪
- 再按一次 U 键 退出操控,视角回到玩家本体
- 玩家本体留在原地不动,真正的 "意识出窍" 操控体验
飞行怪兽完整三维操控:
- 按住 空格 → 持续上升
- 按住 Shift → 持续下降
- WASD → 水平移动
- 都不按 → 悬停在空中
- 可以像开飞机一样自由操控金古桥分体在三维空间中飞行
✨ 配套新功能
1. 金古桥合体机制重构
- 合体触发条件从 "靠近玩家" 改为 "向头部靠拢触发合体"
- 分体时间结束后,各部件自动向头部飞行靠拢
- 距离头部 < 3 格时自动合体
- 更符合金古桥 "分体后重新聚合" 的原作设定
2. 智能目标锁定系统
- B 键指定目标时自动排除玩家骑乘的怪兽
🔧 体验优化
- 金古桥分体后玩家自动骑乘到头部,合体后自动骑乘到本体
- 兄弟战法切换主控时,玩家自动从旧怪兽切换到新怪兽
- 合体 / 分体 / 切换主控时保持操控状态,不需要重新按 U 键
📋 Changelog v14.85.0
🎮 Core New Feature: Direct Monster Control Mode
Players can now fully control their own monsters!
- Press U key to enter "consciousness control" mode, player body stays in place, first-person view directly binds to the monster
- WASD controls monster movement, mouse controls view direction
- Monster skills fire toward player's crosshair direction, shoot where you aim
- Press U key again to exit control, view returns to player body
- Player body stays in place without moving, true "out-of-body experience" control
Complete 3D Control for Flying Monsters:
- Hold Space → continuously ascend
- Hold Shift → continuously descend
- WASD → horizontal movement
- No keys pressed → hover in mid-air
- Freely control King Joe parts to fly in 3D space like piloting an aircraft
✨ Supporting New Features
1. King Joe Combine Mechanic Rework
- Changed combine trigger from "approach player" to "approach head to trigger combine"
- After separation time ends, parts automatically fly toward the head
- Combine automatically when within 3 blocks of the head
- More faithful to the original King Joe "separate and re-aggregate" concept
2. Ridden Monster Complete Peace Mode
- When riding a monster, the monster under the player enters a completely hate-free state
- No counterattack when hit, no 主动攻击,no attack when target is locked
- Prevents hate at the source (injected into
setTarget()method), players can ride safely
3. Smart Target Lock System
- Automatically excludes the ridden monster when pressing B to lock target
- Double exclusion: client + server, no more "locking onto the monster under you"
🔧 Experience Improvements
- Player automatically mounts the head after King Joe separates, and automatically mounts the body after combining
- When switching main control in Brother Tactics, player automatically switches from old monster to new monster
- Control state maintained during combine/separate/switching, no need to press U again
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