Ultimate Foods

Ultimate Foods is a full rewrite and reimagining of my original mod Ultimate Utilities, expanding the concept into foods, tools, and utility items designed for gameplay, SMPs, and modpack customization.
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UltimateFoods -26.1.2-2.0.9-NeoForge

File nameUltimateFoods -26.1.2-2.0.9-NeoForge.jar
Uploader
NadienDevNadienDev
Uploaded
Sep 6, 2026
Downloads
14
Size
12.3 MB
Mod Loaders
NeoForge
File ID
8819520
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ultimate-foods-1455067:8819520"

Learn more about Curse Maven

What's new

[2.0.9] — 2026-09-04 — Minecraft 26.1.2

Port to Minecraft 26.1.2. Same content as the 1.21.1 release, rebuilt against the new APIs.

✨ Added

  • Ex Deorum, AllTheModium, JEI, Jade, GeckoLib and Patchouli support on 26.1.2.
  • Equipment assets for the three armor tiers, replacing the old armor layer textures.

⚔️ Changed

  • Requires Java 25 and NeoForge 26.1.2.100.
  • The whole item, tool and armor layer was rebuilt: ArmorItem, SwordItem and DiggerItem no longer exist, so every tool and armor piece is now a plain Item configured through its properties.
  • Food effects moved from FoodProperties to the Consumable component.
  • The Nadienite fluid is rendered through the new fluid model registration instead of a client extension.
  • The wizard hat model moved to the folders GeckoLib 5 expects.
  • Data generation is split into client and server passes, and every model and recipe was regenerated in the 26.1 format.

🐛 Fixes

  • Ex Deorum sieve recipes now use the new single-string ingredient format, so they load again.
  • Every item ships a client item definition, so nothing renders as a missing model.

🗑️ Removed

  • Avaritia support: the mod has no 26.1.2 release, so its code is disabled.

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