Ultimate Cobblemon Progression

Cobblemon Side-mod that add more mainline-game feeling progression

File Details

ucp-fabric-1.1.0+mc1.21.1.jar

  • R
  • Oct 15, 2025
  • 76.77 KB
  • 366
  • 1.21.1
  • Fabric

File Name

ucp-fabric-1.1.0+mc1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ultimate-cobblemon-progression-1359774:7108239"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

UCP 1.1.0

Features

  • Implemented party level cap (i forgor đŸ’€)
  • Trainer level can now be increased naturally via dex seen/caught counts defined per-tier
  • Trainer level increases are announced to the player but not the server (yet)

Config

  • Configs no longer use Moonlight so it is no longer a dependency, but modmenu is still supported
  • Config files now live in /config/ultimate-cobblemon-progression
  • New Options:
    • doLevelCap: Whether to enforce party level caps based on trainer level
    • doDexProgression: Whether to do natural trainer level progression based on dex entries
    • doSpeciesBlocking: Whether to enforce tiers' species lists
    • doLevelScaling: Whether to scale mon spawn levels to their tier's level cap
    • doWeightScaling: Whether to affect the weight of spawned mons to the player's current tier

Datapacks

  • level-cap is now levelCap
  • Dex requirements to reach a tier (other than tier_1) can be defined as:
"requirements": {
  "dex": {
    "seen": 10,
    "caught": 20    
  }
}
  • seen and caught are both optional on a per-tier basis