Description
IMPORTANT
Due to copyrights, I had to change the included music in this Mod. I highly recommend you customise it by adding your own.
This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack!
OPTIONAL RESOURCE PACK: Ultimate Music Pack
The path for each file is as follows:
assets\ultimate_battle_music\sounds
1. Bosses:
battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
2. Raid:
battle_raid.ogg
3. Illager:
battle_illager.ogg
4. Nether:
battle_nether.ogg
5. Normal & Variant:
battle_music.ogg | battle_variant.ogg
⚙️ CONFIGURATION
This Mod is highly customisable to your taste:
🎶 DIFFERENT SONGS:
Add a single song or many! You can have a unique Battle music for Illagers, the Nether, and mob variants (such as Husk and Stray).
Finally, you can have a unique musique for each vanilla Boss, and for Raids!
Each of those can be disabled **or** play the normal Battle music instead.
🔊 VOLUME:
Set the volume of each unique song to your taste.
There is also an Underwater Pitch modifier to add variation, that you can switch off.
🔉 FADE:
Add Fade in/out to the Battle Music.
The music will keep playing for a set amount of time and continue where it left off!
📡 DETECTION SYSTEM:
Pick between two modes!
✦ Targeting Player: Will play Battle music whenever a monster is actively chasing you.
✦ Radius: Will play Battle music whenever you are within a monster's radius.
⭕ RADIUS:
When Detection is by Radius, decide how big the Radius is for each type of mob.
NOTE: By default, Creepers only play music within a small Radius, to keep the vanilla element of surprise!
BONUS: Named entities are ignored, so your decorations won't trigger any music!
🎵 ALL BATTLE MUSIC TYPES:
These are ordered by priority. The higher priority will always play and force a fade-out on the others. For example, if you're fighting spiders and a Pillager Patrol spawns, the music will fade into the Illagers theme song!
1. BOSSES
2. RAID
3. NETHER
4. NORMAL & VARIANT


