File Details
ufo-2.1.jar
- R
- May 5, 2026
- 4.51 MB
- 2.4K
- 1.21.1
- NeoForge
File Name
ufo-2.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
UFO Future 2.1
This update is focused on progression cleanup, recipe conflict fixes, and automation reliability after the 2.0.x stabilization releases.
Progression Fixes
- Fixed the QMF component matrix batch progression.
Tesseract Component Matrix,Event Horizon Component Matrix, andCosmic String Component Matrixnow require 24 of the previous tier to craft 1 of the next tier.- This replaces the incorrect bulk behavior where those recipes produced large batches and made late component tiers much cheaper than intended.
- Clarified the first
Quantum Matter Fabricatormultiblock setup by making the preview point players towardStellar Field Generator Mk.I or better. - The first QMF path no longer appears to require an
Event Horizon Component Matrixthrough the preview/candidate display.
Recipe Conflict Fixes
- Fixed T1 catalyst recipes sharing nearly identical ingredient signatures.
- Each T1 catalyst family now has a unique signature ingredient:
Matterflow Catalyst T1usesWhite Dwarf Fragment DustChrono Catalyst T1usesNeutron Star Fragment DustOverflux Catalyst T1usesPulsar Fragment DustQuantum Catalyst T1usesNuclear Star
- Removed obsolete QMF bulk catalyst recipes that could conflict with the intended DMA catalyst progression.
- Fixed another process recipe collision where
White DwarfandNeutron Starrods shared the same item ingredients as their dust recipes. - Fixed duplicate UFO tool crafting patterns so paired tools no longer share the exact same shaped recipe.
Automation And AE2 Reliability
- Recipes that previously had identical or ambiguous inputs should now behave more reliably when encoded into AE2 patterns.
- Requesting one catalyst type should no longer resolve into another catalyst with a matching ingredient set.
- The generated recipe set was audited for duplicate recipe signatures and blocking progression loops.
Notes
- This update does not add major new content.
- The main goal is to make the 2.0 progression path less confusing and more stable, especially around QMF access, catalyst crafting, and AE2 automation.