UFO FUTURE

UFO FUTURE: an endgame Minecraft mod. Adds Infinity Cells (infinite resources), Crafting Storages up to 1 quadrillion bytes, and intergalactic Co-processors for massive crafting. Includes energy-powered tools and armor.
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ufo-2.0.0-fix4.jar

File nameufo-2.0.0-fix4.jar
Uploader
raishxnsraishxns
Uploaded
Apr 24, 2026
Downloads
2.6K
Size
5.8 MB
Mod Loaders
NeoForge
File ID
7975287
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ufo-future-1372445:7975287"

Learn more about Curse Maven

What's new

UFO Future 2.0.0-fix4

This version wraps up the changes since 2.0.0-fix3, focused on endgame progression, multiblock stability, recipes, and AE2 integration.

Main Additions

  • Added the Infinity Genesis Cell, an AE2 endgame cell that learns any inserted resource and then provides it infinitely to the network.
  • The Infinity Genesis Cell supports compatible AE resources, including items, fluids, and chemicals.
  • Added the Astral Nexus endgame line, including a full armor set, wing rendering, and set bonuses.
  • The Astral Nexus set grants damage/death immunity, extreme damage reflection, creative flight, night vision, water breathing, step assist, and Mekanism radiation cleanup when available.
  • Added the Reality Ripper, an endgame weapon designed to handle extremely resistant targets.
  • UFO Energy Cell and Quantum Energy Cell now automatically export FE to adjacent blocks and expose energy capability support for external cables and machines.

Recipes, Balance And Progression

  • Fixed the Dimensional Matter Assembler matcher so it prioritizes more specific recipes and updates its cached recipe when inputs change.
  • Rebalanced the DMA bootstrap flow, making Gelid Cryotheum more useful as an early coolant.
  • Adjusted time, output, and costs for DMA/QMF progression recipes.
  • Adjusted automatic DMA recipe mirroring into QMF bulk recipes, allowing mirrors to be disabled when progression needs a separate route.
  • Removed invalid bulk mirrors for the Thermal Resistor Exosuit and UFO Staff.
  • Updated White Dwarf and Neutron Star recipes for dusts, rods, and matter items.
  • Quantum Cryoforge now generates less base heat, reducing its thermal pressure.

Fixes And Stability

  • Fixed thermal failure behavior for the DMA, universal parallel multiblocks, and Stellar Nexus to avoid endlessly repeating explosion effects.
  • Fixed recipe/JEI issues involving Quantum Cryoforge Controller, Quantum Pattern Provider, and Quantum Energy Cell.
  • Adjusted QMF component matrix batch recipe output to improve progression.
  • Fixed progress synchronization for parallel multiblocks, preventing screens from appearing stuck while the server continues processing.
  • Improved AE2 connectivity for entropic multiblocks with real AE casings, a multiblock node, and a shared channel across the structure.
  • Reduced validation cost for entropic multiblocks during load/unload and structure changes.
  • Fixed crashes and recursive validation cases in Entropic Convergence during initialization and revalidation.

Guide, JEI And Data

  • AE2 Guide now includes thermal profile notes for Quantum Processor Assembler and Quantum Slicer.
  • Guide pages were expanded for DMA, QMF, Quantum Cryoforge, and Stellar Nexus.
  • Stellar Nexus JEI now displays coolant as MK1/MK2/MK3 and fuel in a shortened format, while keeping details in tooltips.
  • runData was validated to ensure generated resources are up to date.

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