File Details
ufo-1.5.0.jar
- R
- Nov 20, 2025
- 3.08 MB
- 765
- 1.21.1
- NeoForge
File Name
ufo-1.5.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
🚀 UFO Future — Update 1.5 “Thermo & Catalyst”
🇺🇸 ENGLISH VERSION
Overview
Update 1.6 introduces the complete Catalyst System, the new DMA Thermal Model, fully reworked recipes, and major upgrades to tools and armor.
This is one of the biggest mechanical expansions to the mod, making the Dimensional Matter Assembler deeper, riskier, and more powerful than ever.
🔥 New: Catalyst System
Catalysts now modify DMA behavior in unique ways. Each belongs to a family and has 3 tiers (T1–T3).
Catalyst Families
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Matterflow — reduces energy usage
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Chrono — increases crafting speed
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Overflux — improves stability & coolant efficiency
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Quantum — increases extra-output chances
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Dimensional Catalyst — special; disables heat/failure mechanics entirely
Tier Multipliers
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T1: x1.0
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T2: x2.5
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T3: x5.0
Stacking
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Up to 4 catalysts per slot
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Uses a soft-cap (diminishing returns)
Base Effects
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Matterflow → –10% energy
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Chrono → +25% speed
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Overflux → –10% failure chance
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Quantum → +10% extra outputs
🌡️ New: DMA Thermal System
Recipes now generate heat based on their components and the catalysts installed.
Temperature Zones
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SAFE: < 4000°C — normal
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OVERHEAT: 4000–5999°C — minor penalties
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INEFFICIENCY: 6000–8499°C — coolant 50% weaker
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DESTABILIZATION: 8500–9999°C — high failure chance
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MELTDOWN: ≥10000°C — 10-second fuse → explosion if not cooled
Coolants
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Spatial Fluid — basic & stable
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Temporal Fluid — mid-tier
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Gelid Cryotheum — very strong coolant
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Transcending Matter Fluid — best coolant (endgame)
Coolant Modifiers
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Overflux: increases coolant efficiency
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Chrono: lowers coolant efficiency
This system creates a risk–reward loop, where players can push machines harder using catalysts, but must manage temperature.
⚙️ DMA & Recipe Changes
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Fully reworked recipes to support Catalyst & Heat systems
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Many advanced recipes now follow:
ItemInputs + FluidInputs ≤ 4 -
Better output handling & salvage logic
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New overheat visual effects & warnings
🛠️ Tools Improvements
Pickaxe
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+1 Fortune for every ore mined (up to Fortune 100)
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Built-in Auto-Smelt
Hammer
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Auto-Smelt included
Swords
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+1 Damage per hostile mob kill (no limit)
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+1 Looting per kill (up to Looting 100)
🛡️ UFO Armor Update
When wearing the full armor set, players receive:
-
Immunity to
/killcommand -
Immunity to void death
-
High-level heat and environmental protection
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Late-game defensive stats
Perfect for boss fights, exploration, and high-risk automation zones.
🧩 Fixes & Optimizations
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Improved stability for DMA processing
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Fixed several recipe issues and fluid conversions
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UU-Matter rebalanced
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Better performance through internal caching
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Improved meltdown handling & feedback
🇧🇷 VERSÃO EM PORTUGUÊS
Visão Geral
A atualização 1.6 adiciona o novo Sistema de Catalysts, o Sistema Térmico do DMA, refatora receitas, e traz melhorias importantes nas ferramentas e armadura.
O DMA agora possui mecânicas mais profundas, arriscadas e recompensadoras.
🔥 Novo: Sistema de Catalysts
Os catalysts agora alteram o funcionamento do DMA.
Famílias
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Matterflow — reduz energia
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Chrono — aumenta velocidade
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Overflux — aumenta estabilidade / eficiência do coolant
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Quantum — aumenta chance de saídas extras
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Dimensional Catalyst — desativa o sistema de calor e falhas
Tiers
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T1 = x1.0
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T2 = x2.5
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T3 = x5.0
Empilhamento
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Até 4 catalysts por slot
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Sistema de “diminuição de retorno”
🌡️ Novo: Sistema Térmico do DMA (Thermo)
Zonas de Temperatura
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SAFE: < 4000°C — normal
-
OVERHEAT: 4000–5999°C — leves penalidades
-
INEFFICIENCY: 6000–8499°C — coolant reduzido
-
DESTABILIZATION: 8500–9999°C — alto risco
-
MELTDOWN: ≥10000°C — fusível de 10 segundos → explosão
Coolants
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Spatial Fluid
-
Temporal Fluid
-
Gelid Cryotheum
-
Transcending Matter Fluid (melhor coolant)
Modificadores
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Overflux aumenta eficiência
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Chrono reduz eficiência
⚙️ Mudanças no DMA e Receitas
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Receitas totalmente refatoradas
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Novas regras de entrada (Item + Fluid ≤ 4)
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Melhor controle de falhas e salvage
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Novos efeitos visuais de superaquecimento
🛠️ Atualizações nas Ferramentas
Picareta
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+1 Fortune por minério (até 100)
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Auto-Smelt integrado
Hammer
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Auto-Smelt
Espadas
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+1 Dano por kill (sem limite)
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+1 Looting por kill (até 100)
🛡️ Armadura UFO
Com o conjunto completo:
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Imune ao comando
/kill -
Imune à morte no void
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Resistência a calor e ambientes extremos
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Defesa nível endgame
🧩 Correções e Otimizações
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Melhor estabilidade do DMA
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Ajustes e correções de receitas
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Rebalanceamento do UU-Matter
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Performance aprimorada
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Melhor detecção de superaquecimento