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Turtleboi's Core Library

Core mod for Turtleboi Mod Assets

File Details

turtlecore-1.1.1.jar

  • R
  • Aug 26, 2024
  • 172.63 KB
  • 72
  • 1.19.2
  • Forge

File Name

turtlecore-1.1.1.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:turtlebois-core-library-1086765:5666607")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixed unobtainable mixin refmap json file Added capability to make custom throwable weapons for Legendary Items and RPG classes -These weapons can be both melee and ranged, like a trident, and also enchanted with Loyalty as well as vanilla melee enchants Added Rupture enchantment -Applicable on melee weapons, thrown weapons, and ranged weapons. Causes the target to gain the Bleed effect amplifying damage per rank. Added Seeking enchantment -Makes projectiles seek out target selected by the player with TargetingUtils -Applicable on thrown weapons, and ranged weapons. Works with vanilla items like the Bow, Crossbow, and Trident Implemented AbstractArrow and ThrownTrident mixins to aid Seeking Enchantment Implemented data accessor for ThrownTridents Reworked TargetingUtils -Now resets locked targets when they die -Added cleaner method to lock targets only if the player is looking at one -The player can no longer get a target through solid blocks Fixed rendering issue with Target Arrow rendering incorrectly Added Armor Penetration attribute Adjusted Critical Hit Damage multiplier to be augmented by values excess of 100% of Critical Hit Chance, +0.1 per 1% excess Improved talent tooltips. Automated a lot of data getters instead of hardcoding values in the tooltips, makes it easier to add more.