TSON Craft 3.4.3
What's new
-Update 3.4.3
--Fixes an issue with the client not syncing the fact that the transmutation system was enabled or not, properly.
--Should be the last change needed for completion of this system, enjoy the ability to hop between servers with different config settings without de-syncs because your configs don't match. Also the ability to set your own energy values
----Previous changes----
-Update 3.4.2
--Added tson:setEnergy command, to allow the user to set energy values from in game
--Added tson:setHandEnergy command, allows the user to set the energy value for the item that they are holding
--Added tson:reloadEnergy command, re-runs the calculation of energy values to take into account the new values you added
---Note: energy values added in the config and through these commands are an override! The values you say are always chosen!
--Added Energy value server --> client sync to fix some issues with the last version
--Usage of the commands: to set values for a server simply do it in the server console or as an op on the server, to set values for singleplayer, log into a singleplayer world and set them there, the commands work differently on server and client for simplicity, as the concept of the dynamic sync of energy values is that you could be on one server where the values are removed for a lot of items and then move to a server where there are loads of energy values set, and the player would not have to do any work in order to move around this.
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