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Dynamic Lights [Server] [Fabric/Quilt/Forge/NeoForge]

Supported entities and items such as torches or lanterns emit light!

File Details

Release v1.8.2

  • R
  • May 25, 2024
  • 207.51 KB
  • 1.5M
  • 1.20.6+16
  • Forge + 2

File Name

dynamiclights-v1.8.2-mc1.17x-1.20x-mod.jar

Supported Versions

  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17

Curse Maven Snippet

Forge

implementation "curse.maven:tschipcrafts-dynamic-lights-mod-910095:5372195"

Fabric

modImplementation "curse.maven:tschipcrafts-dynamic-lights-mod-910095:5372195"

Quilt

modImplementation "curse.maven:tschipcrafts-dynamic-lights-mod-910095:5372195"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hotfix for v1.8 - the data pack now actually includes the overlays for compatibility with 1.20.6 (closes #34)

  • Update to Minecraft 1.20.6 🐺
    These changes utilize overlays to maintain backwards compatibility
    • Switched to testing components rather than NBT in predicates
    • Added support for the newly added contents slot in predicates
  • Added intermediate light levels 3 and 12 (#14)
    • Magma cubes, magma blocks, magma cream, all remaining amethyst buds, heart of the sea and totem of undying (closes #23) now emit light level 3
    • Dragon fireballs now emit light level 12 instead of 15
  • Implemented a new system for finding valid locations for dynamic lights.
    Checks now actively avoid blocking paths of fluids and pistons (closes #15), interfering with other redstone components and triggering certain block updates (closes #12)
  • Added support for parsing item displays, block displays and falling blocks
  • Added support for parsing tridents, arrows and ominous item spawners in versions 1.20.5 and up
  • Simplified light block placement and removal
  • Fixed shulkers teleporting away when shooting (closes #20)
  • Eventified item frame reparsing in versions before 1.20.5
    Item frame reparsing is now triggered when a player right-clicks on an item frame or when an item drops nearby in versions prior to 24w11a
    This should improve performance in regions with a high number of item frames while also improving responsiveness (first steps for #13)
  • Improved dynamic light explosion avoidance performance by checking a global score instead of scanning for nearby area effect clouds
  • Fixed dynamic lights overwriting cave_air with air
  • Fixed dynamic light position offset for item entities
  • Added separate mod support tag lists for modded items
  • Added additional overlay that should slightly improve performance when placing dynamic lights in 1.20.2 and above
  • Gave dynamic light marker entities a custom name (#19)
  • Some light level changes
    • Added conduit to light level 15 items
    • Moved glowstone dust from light level 15 to light level 9
    • Added crying obsidian to light level 9 items
    • Added small_fireball to light level 9 entities
    • Moved allay from 9 to light level 6 entities
    • Added enchanted golden apple, enchanting table, enchanted book, sculk catalyst and the upcoming vault to light level 6 items
  • Added paintings to the ignore tag list
  • Added tnt minecarts to the may_block_explosion_damage tag list