File Details
TrivialThoughts-1.1.1.jar
- R
- Oct 27, 2024
- 577.62 KB
- 1.0K
- 1.7.10
- Forge
File Name
TrivialThoughts-1.1.1.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
Optimized the sound effect of damage reduction when blocking with the Soul Steel Greatsword.
Enhanced the logic for the Range Block Clearing/Replacement Tool:
- Now only requires a single block for clearing.
- After two uses, subsequent crafting will only replace target block 2.
Adjusted the crafting order for the Hot Water Bottle to prevent raw hides from being replaced with finished leather.
Updated the reload logic for Dragon's Breath in the Ancient Potion:
- Allows players in Creative Mode to bypass the original Creative Mode interaction restrictions and acquire Dragon's Breath without limitations.
Enhanced Waila compatibility logic:
- Waila now automatically syncs information for the blocks players are looking at, improving the loss of certain device information. If the server does not have the mod installed, this function may cause players to disconnect or crash; it can be disabled via the
WawlaSynchronousconfig option.
Injection-type HP Potions can now be triggered with the Magic Metal’s Quick Health Potion hotkey:
- This has lower priority than regular HP Potions and a minimum trigger interval of 5 seconds.
Holding the left shift key while using the Silver Divine Craftsman Hammer on the Equipment Enhancement Table will consume as many hammers as possible:
- This includes any hammers in the workbench cache and the player’s inventory to upgrade the equipment to the ultimate prefix.
When attempting to use the Silver Divine Craftsman Hammer on an ultimate prefix item in the Equipment Enhancement Table, the start button will be locked:
- However, due to network latency and server TPS issues, this lock may not take effect immediately, so it’s not recommended for situations outside of basic accidental touch prevention.
Changes to the Equipment Enhancement Table GUI can be configured via the Tablegui config option. Disabling on either the server or client side will be effective.
Introduced the Magic Cooking Pot:
- Accepts automated input, can preserve ingredients, and consumes 1 magic point every 5 seconds when idle, and 5 points during cooking.
- Requires redstone to start and cannot be ignited by flint and steel; placing golden flint and steel in the pot’s cache will apply its effect.
- Cooking time is 30 seconds, unaffected by player cooking level bonuses. The probability of 2 extra servings and 2 extra delicious servings has been increased from 2% and 0.25% to 50%. Upon completion, the dish will be ejected.
- Each cooking cycle accumulates 1 cooking point. When opening the pot, each cooking point converts to 300-599 cooking experience and 30-49 cooking coins, with a corresponding chance of receiving a Cooking Treasure.
Balance Adjustments:
- Increased the number of uses for Ancient Potion's Golden Dragon’s Breath to 5.
- Decreased the number of uses for Ancient Potion's Magic Dragon’s Breath to 4. The regular magic shield amount increased from 0.5 to 0.8, while the Fat Boy center shield amount decreased from 2 to 1.5. The Fat Boy center magic shield can no longer be applied to the thrower.
- The damage reduction from Ancient Potion’s Light Dragon’s Breath now also includes the player's NBT defense and damage reduction values, with a minimum defense and damage reduction of 0.
- The "Unmovable" effect now works on poison-type damage.
- The special core "Dexterity" no longer affects poison-type damage.
- The Adrenaline effect given by enchanted Injection-type HP Potions will now restore 1% health if the player's Blood Rage value reaches 0. However, it will still end prematurely once the minimum duration is complete due to the Blood Rage being 0.