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Tribulation

Magic, monsters and messy additions
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tribulation_0.11.0-1.19.2.jar

File nametribulation_0.11.0-1.19.2.jar
Uploader
vamivami
Uploaded
Apr 8, 2023
Downloads
40
Size
10.8 MB
Mod Loaders
Forge
File ID
4481134
Type
B
Beta
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tribulation-828474:4481134")

Learn more about Curse Maven

What's new

  • Fixed more critical bugs (Veil Set breaking instantly, crashes with some boss attacks, etc)
  • Stats can now be accessed by long pressing the Utility key while sneaking
  • Forms and Spells are now equipped through a GUI (long press the Utility key to open)
  • Mage Spirits now increase a Mage's max mana by 10 whenever consumed
  • Adjusted damage of some projectiles
  • Vaenduri can now teleport
  • Jarbringra can now use Faithful Leap
  • Arcane Drop is now stackable
  • Cheapened Blade Essence recipe
  • Altered Mage tiering and max mana calculations
  • Fixed Astralis causing it to be night ALWAYS for every dimension
  • The Night Guardian is slightly easier
  • Thunderbolt Spell is now improved (more damage)
  • Added Huodren
  • Added Huoylla, the Rebirthing Flame (boss)
  • Fixed a crash with magic projectiles
  • Fixed a bug in which the Spiritbane enchantment couldn't be applied to almost everything it should've been able to apply to
  • Added Arcana enchantment (increases staff damage)
  • Added Sacred Armor (with ugly models, yay)
  • Added Judgment enchant (for Sacred Armor)
  • Bladedancer is now slightly easier
  • Hunter leveling is now slightly slightly slower (stagnant increase to difficulty)
  • Added Veil blessed entities (enhanced vanilla monsters that drop veil shards)
  • Adjusted boss music stuff to be better (I hope)
  • Fixed a bug with Temporal Knight respawning after they are killed due to rewind
  • Some bosses now grant rewards to ALL players that attacked it and are in a 250 block radius (Temporal Knight, Rebirthing Flame, The Night Guardian)
  • Other changes and fixes

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