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Tribulation

Magic, monsters and messy additions

File Details

tribulation_0.8.0-1.19.2.jar

  • B
  • Mar 18, 2023
  • 8.17 MB
  • 49
  • 1.19.2
  • Forge

File Name

tribulation_0.8.0-1.19.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tribulation-828474:4444218")
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Didn't lose the changelog this time, I just got lazy with how many things I was constantly changing on a whim. Balancing is HARD! Who knew? Notice I marked everything in bold. Ignore that. Ignore it.

  • Walk keybind has been renamed to "Utility"
  • Mages can now teleport using the Utility keybind, should add a lot more movement versatility
  • Added 3 new biomes (officially - Magic Plains, Fleshy Forest, Tempus)
  • Added Past Remnant mobs,  Fleshling
  • Changed several textures
  • Added Veil Armor model and Dimidium model
  • Added Temporal Knight, Carnage bosses (officially) and boss music (drastic file size increase, I'm sorry)
  • Balanced some Hunter mechanics
  • Archmage Staff now homes onto enemies
  • Added several new effects
  • New items (Tempus Navigator, Tempus Navigator Shell)
  • Nerfed Katana and Eternal Blade ranged ability
  • Nerfed Hunter Power Blade
  • Optimized Hunter stat updating to be far better (I hope)
  • A bunch more changes, fixes and additions