TrialVaultESP-1.1
Curse Maven Snippet
What's new
Changelog
v1.1
- ModMenu integration with an on/off toggle to fully enable/disable the mod
- New Shift + middle-click (mouse wheel press) shortcut to mark a vault as opened, toggleable in ModMenu
- Shift-key detection now uses the literal physical Shift key, independent of your Sneak keybind
- Marking a vault is now a toggle: applying it again to an already-marked vault un-marks it (so it reappears in the ESP), useful if you marked one by mistake
- Marking a vault (via keybind or Shift-click) now updates the ESP instantly instead of waiting for the next scan
v1.0.0 — Initial Release
- ESP for unopened Trial Vaults (normal + ominous), rendered through walls
- Active only below Y 10, within a 200-block radius
- Accurate opened-vault detection on singleplayer/LAN; local tracking fallback on multiplayer
- Manual keybind to mark a looked-at vault as opened (for vaults opened before installing the mod)
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