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Trek

Bored of vanilla structure generation? This pack is for you!
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trek-B0.6.2 .jar

File nametrek-B0.6.2 (1).jar
Uploader
hotsuop_oldhotsuop_old
Uploaded
Jun 21, 2026
Downloads
38.1K
Size
11.9 MB
Mod Loaders
ForgeFabricQuiltNeoForge
File ID
8296275
Type
R
Release
Supported game versions
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Forge

implementation "curse.maven:trek-mod-1418999:8296275"

Fabric

modImplementation "curse.maven:trek-mod-1418999:8296275"

Quilt

modImplementation "curse.maven:trek-mod-1418999:8296275"

NeoForge

implementation "curse.maven:trek-mod-1418999:8296275"

Learn more about Curse Maven

What's new

# Vanilla structures update. Part 3: Monster rooms
## New content
- Huge overhaul of monster rooms. Added variations of monster rooms, depending on biome they spawn in and spawn height. They have simular spawn chances to vanilla monster rooms, but being different, they can not be located using chunkbase.
## Technical part
- Added compatibility with Minecraft version 26.2;
- Fixed crash on 1.19;
- `tower_island` renamed to `cottage_island`;
- `island_village_1` renamed to `tower_island`;
- Added bottom part to `tower_island`(new), added processor;
- Fixed terrain adaptation for `abandoned_castle_pillager` (other rare structures are planned next updates);
- Partially rebuilt/fixed `castle` (more fixing planned in future);
- Fixed flowing water in `farm_island` now it flows down from island upon generating;
- Added underwater columns to `offshore_pillager_platform`;
- Added tunnel leading to mining site under `claw_pillager`;
- Removed infested stone bricks, added processor in `graveyard`;
- Removed buttons from `stelzen`;
- Added air to `camp_1` and `camp_3`;
- `strange_house` divided into 2 parts, added terrain adaptation, removed excess spawners, added processor;
- Replaced campfires, added processor in `fort`;
- Changed `salt`.

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