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Treasures of the dead

This is a mod that adds new pirate enemies, structures and many other features, inspired by Sea of thieves.
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Treasures of the dead 0.7.0 [NeoForge 1.21.1]

File nametreasures_of_the_dead-0.7.0-1.21.1.jar
Uploader
MrWilfisMrWilfis
Uploaded
Oct 31, 2025
Downloads
1.0K
Size
722.2 KB
Mod Loaders
NeoForge
File ID
7169460
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:treasures-of-the-dead-1170894:7169460"

Learn more about Curse Maven

What's new

What's new?

Added Skeleton Crew Camps!

Now, instead of the usual gathering of pirates and captains in their spawn locations, when using the Skeleton Crew Assignment, skeletons will spawn in camps. The camps will have multiple waves, and the last wave will feature skeleton captains. The camps vary in difficulty, and the number of waves, pirates, and captains depends on the difficulty. You can use datapacks to modify the difficulty of each wave.

By the way, skeletons now appear in the world with special animations!

Added Braziers!

Braziers are a new decorative block added for the new upcoming large structure. So stay tuned!!! Braziers can be crafted from 2 gold (or iron) ingots, 4 gold (or iron) nuggets, and 1 coal (or soul sand).

Other changes:

  • All entitity treasures are now placed facing you (instead of facing north, 
    and then turning around);
  • The Skull Merchant now sells a quest for a 2-3 difficulty skeleton crew at level 3
    and a 4-5 difficulty crew at level 5. The trade at level 4 has been changed: you will receive 3 blunder bombs
    for 1 emerald;
  • Balanced prices for all skulls at the skull merchant (random price variation reduced);
  • Blunder bombs can now be dropped from the treasure chest;
  • Added sound for blunder bombs when thrown;
  • In the Treasures of the Dead tab, the summoning eggs have been moved to the very end;

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