Trackwright-1.2.0+neoforge-mc1.21.1.jar
Curse Maven Snippet
What's new
- Train control keys: bind up to five keys to a train's Contraption Controls and switch them from your; sneak and right-click a Contraption Controls block on a train to assign one
- Radius lock: tap R with track in hand to lay exact quarter circles, hold R and scroll to change the radius
- Clear the track bed: sneak and right-click a laid curve with a tool to mine through
- Unbreakable markers (off by default): mark blocks with a honeycomb so drills, saws, rollers and the bore don't break them
- Bored tunnels are now 3 wide and 3 high; hold Left Alt and scroll while looking up, left or right to shape the tunnel.
- The bore leaves track, machines and unbreakable blocks in place, and stops instead of breaking
- A refused bore now says the block in the way and where it is
- Boring, clearing, marking and undo are blocked while a Wand of Symmetry is in your hotbar, and no longer wear an Extendo Grip
- Train drills, saws and rollers no longer break Create blocks, girders or Steam 'n' Rails semaphores
- Rollers get a Terrain option: Reshape only breaks and places the filter block
- Rollers can skip paving where there is no ground below (off by default)
- A bridge with paving in the off hand uses one block per bed block
- Undo keeps the train network whole
- Long connections are drawn once from either end
Known Issues:
- Markers don't stop a saw felling a whole tree or sand falling from above
- Clearing the track bed can't be undone
This mod has no additional files

