track and trains-1.0.8.jar
Curse Maven Snippet
What's new
[1.0.8] - 2026-10-28
Added
- Track Layer Cart (
track_layer_cart):- Compact 1-block minecart vehicle built with a custom monolithic industrial 3D model featuring an armored unibody hull, protective overhead roll-cage canopy, recessed driver cockpit, front track guide chute, rear articulated track retrieval scoop, and flanged railway wheels.
- Track Laying Mode: Places 1 piece of track from its inventory down in front of itself onto solid ground as it moves forward along the track alignment, paving continuous rail lines automatically.
- Track Removing Mode: Drives along minetrack and picks up each track piece behind itself after traveling over it, storing retrieved rails back into its inventory.
- Calibrated Work Mode Speed (1.5 blocks/s): Travel speed is governed to an exact, calibrated 1.5 blocks/s (0.075 blocks/tick) in Laying and Removing modes for smooth and reliable track work.
- Normal Transport Mode: When work mode is turned OFF, functions as a normal minecart (free-rolling, responsive to powered rails, slopes, locomotive towing, and manual driving up to standard 8.0 m/s speeds).
- Player Driveability & GUI: Fully steerable while riding (
W= Forward,S= Stop/Brake,R= Reverse direction,H= Cycle Laying/Removing/Transport modes,C= Open GUI) with action-bar status HUD and an interactive dashboard GUI. - Capacity & Crafting: 28-slot inventory (1 Pattern slot + 27 track storage slots) and shaped crafting recipe using iron ingots, iron blocks, a piston, rail, and a chest minecart.
Changed
- Train Consist Material & Resource Sharing:
- Carts in a linked train consist that use material (coal/solid fuel, diesel fluid, tracks, ballast, paving blocks) can now automatically draw materials from and deposit materials into linked carts that have room and accept that material.
- Track Sharing: Track Layer Carts draw rails from linked wagons (such as a connected Cargo Minecart) when placing track, and deposit harvested rails into linked storage wagons when removing track.
- Solid Fuel Sharing: Steam Locomotives, Generator Carts, Tunnel Bores, and Track Pavers automatically pull coal and furnace fuels from linked coal tenders and cargo carts when fuel reserves run low.
- Diesel Fuel Sharing: Diesel Locomotives now draw diesel fuel and lava across the entire linked train consist from connected Small or Large Liquid Minecarts.
- Ballast & Paving Blocks: Tunnel Bores and Track Pavers automatically draw ballast and matching paving blocks from linked hopper and cargo carts in the consist.
[1.0.7] - 2026-10-28
Fixed
- Recipe JSON Syntax for Railway Signal & Signal Tuner:
- Corrected ingredient key mappings from legacy object format to Minecraft 26.3 direct string item identifiers.
- Corrected recipe category for
signal_tunerfrom invalidtoolstoequipment, resolving server data pack loading crash on startup.
[1.0.6] - 2026-10-28
Added
- Dedicated Railway Block Signaling & Interlocking System:
- Railway Block Signal (
railway_signal): A 3D steel mast signal post with 3-aspect LED lenses (Red, Yellow, Green, and Shunt) indicating track block occupancy. Emits analog redstone signals (Green: 15, Yellow: 8, Shunt: 4, Red: 0). - Signal Tuner Radio (
signal_tuner): Handheld wireless transceiver item used to pair signals into long-distance Block Sections, toggle between Passing Siding and Automatic Block Signal (ABS) modes, and link turnout switches. - Dynamic Track Circuit & Occupancy Detection: Signals automatically scan rail tracks between paired signals and update aspects to Red when trains or minecarts occupy the section.
- Automated Passing Siding Routing: Automatically throws linked
TrackSwitchBlockturnouts to divert incoming trains into passing sidings when the main block ahead is occupied, holding them safely on braking rails until opposing trains pass. - Fail-Safe Train Halting at Red Signals: Smoothly brings trains approaching a Red signal to a stop, zeroing locomotive speed level with action bar notifications.
- Shunting & Yard Coupling Protection: Operators holding Shift or moving at Gear 1 Crawl Speed (1.0 m/s) can safely pass or enter occupied tracks to bump-couple cars without triggering emergency stops.
- Complete 1.21.4+ Item Model Definitions & Crisp Textures: Added dedicated item definition JSONs in
assets/miningtools/items/, model JSONs inmodels/item/, and 16x16 pixel-art icons intextures/item/for flawless rendering in inventory, GUI, and in-hand. - Crafting Recipes: Added shaped crafting recipes for Railway Block Signal and Signal Tuner Radio.
- Railway Block Signal (
[1.0.5] - 2026-10-28
Added
- Universal Burnable Fuel Support for Basic Locomotive:
- Basic Locomotives now accept any valid burnable fuel item (coal, charcoal, wood logs, planks, wooden slabs, sticks, blaze rods, lava buckets, coal blocks, and modded items with the CookingFuel data component).
- Burn durations scale proportionally with standard furnace burn time and respect the configured coalBurnTicks modifier.
- Automatically preserves fuel remainder containers (such as returning an empty bucket when burning a lava bucket).
- Updated Basic Locomotive GUI fuel slots and shift-click quick-move routing to accept all valid fuels.
- Automated fueling stations now support universal fuel loading into locomotives.
- Track Paver Physical Collision Box:
- Implemented full entity collision bounds (canBeCollidedWith, canCollideWith, isPushable), preventing entities and players from walking straight through the paver's body and allowing standing on its deck.
- Track Paver Toggleable Work Light:
- Added a high-output workspace floodlight illuminating the vehicle surroundings at light level 15.
- Toggleable via the Paver GUI (Light) and rider hotkey (L key) with server-synced NBT state and automatic cleanup.
- Track Paver Work Mode & Dual-Speed Controls:
- Introduced an integrated Work Mode toggle (Work: ON / Work: OFF) accessible in the GUI and via rider hotkey (H key).
- Work Mode (ON): Replaces blocks along the 3-wide foundation strip at a regulated construction speed of 1.0 m/s (20 ticks/block).
- Transport Mode (OFF): Disables block replacement and increases travel speed to 5.0 m/s (4 ticks/block) for rapid transit and maneuvering.
- Updated the HUD speedometer overlay to scale dynamically to 1.0 m/s in Work Mode and 5.0 m/s in Transport Mode.
- Track Paver 3x3 Ghost Hologram Alignment Grid:
- Added an interactive in-world holographic 3x3 wireframe grid projecting over the blocks directly ahead that will be replaced along the paver's trajectory.
- Automatically adapts to slope elevations, 1-block steps, and terrain contours across all three paving lanes.
- Renders in vibrant cyan (Work Mode) and amber (Transport Mode) to assist operators in lining up target paving strips.
- Toggleable in the Paver GUI (Holo) and via rider hotkey (Shift + H).
- Track Paver Universal Fuel Support:
- Extended the Paver's fuel system and GUI slot to accept all burnable fuels.
Changed
- Track Paver Terrain & Obstacle Collision:
- Maintained smooth 1-block step climbing and 1-block step descent while strictly halting when encountering obstructions or walls 2 blocks or higher, preventing clipping through mountains or terrain.
- Added safety halts for 2+ block drops (cliffs), low-clearance ceilings/overhangs, and unbreakable bedrock barriers.
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