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Trace Bullet

Export Minecraft server metrics — TPS, player count, chunk count, and entity count — to any OTLP-compatible observability backend via OpenTelemetry.
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Trace Bullet 0.1.0

File nametracebullet-0.1.0.jar
Uploader
Korti11Korti11
Uploaded
Jun 13, 2026
Downloads
13
Size
281.7 KB
Mod Loaders
NeoForge
File ID
8242047
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:trace-bullet-1574137:8242047"

Learn more about Curse Maven

What's new

🎉 Initial Release

⚠️ Pre-release: This is the first public release of TraceBullet and should be considered beta quality. There may be unknown bugs or rough edges. Please report any issues on the issue tracker.


📊 Metrics

Metric Description
TPS Server ticks per second
Tick Time Server tick duration as a histogram (5–500 ms buckets)
Player Count Online player count; player latency as a histogram
Chunks Loaded and force-loaded chunk counts per dimension; chunk load/unload event counters; newly generated chunk counter
Entities Living entity, block entity, and item entity counts with type and chunk position dimensions
World Save Duration Histogram of world save time per dimension
Scheduled Ticks Pending block and flsion
JVM Heap memory (used/committed/max), GC collection count and pause time, CPU load, thread count

⚙️ Configuration

  • OTLP endpoint URL, service name override, and custom key-value attributes
  • Optional authentication header for the metric export endpoint
  • Per-metric enable/disable flags (all enabled by default)
  • Thread pool size (defaults to 25% of available processors)

📈 Observability

  • Bundled Prometheus/Grafana dashboard (prometheus-dashboard.json) included in the release

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