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Toxony

A mod around poisons, toxins, monster hunting weapons, alchemical warfare, and becoming more by foregoing your humanity.
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Toxony-1.21.1-0.9.0 [Mutagens Rework]

File nametoxony-0.9.0.jar
Uploader
MrFrostyDevMrFrostyDev
Uploaded
Jun 2, 2025
Downloads
50
Size
2.4 MB
Mod Loaders
NeoForge
File ID
6609024
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:toxony-1236984:6609024"

Learn more about Curse Maven

What's new

  • Reworked 6 Mutagens with new abilities, traits, new entity, all with custom effects and particles.
  • Added Config to edit various features.
  • Added GUI for Toxicity Gauge.
  • Added new block Redstone Mortar to automate pestling.
  • Rewrote some and added new entries to the journal, mostly around mutagens. 
  • Fixed poison farmland not dropping coarse dirt.
  • Added enchant description text.
  • Made poison plants grow a little faster. 
  • Added custom ambient noises for alembic while active.
  • Added test feature of Mob Mutagens (To try hold out Magnifying glass and Toxicity Gauge and look at a mob, then use needle with poison or toxin)

    (Thank you discord members snappytoiletpaperroll, ninjafox for the bug-reports/suggestions for this version)

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