Toxony

A mod around poisons, toxins, monster hunting weapons, alchemical warfare, and becoming more by foregoing your humanity.

File Details

Toxony-1.21.1-0.9.0 [Mutagens Rework]

  • B
  • Jun 2, 2025
  • 2.44 MB
  • 45
  • 1.21.1
  • NeoForge

File Name

toxony-0.9.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:toxony-1236984:6609024"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Reworked 6 Mutagens with new abilities, traits, new entity, all with custom effects and particles.
  • Added Config to edit various features.
  • Added GUI for Toxicity Gauge.
  • Added new block Redstone Mortar to automate pestling.
  • Rewrote some and added new entries to the journal, mostly around mutagens. 
  • Fixed poison farmland not dropping coarse dirt.
  • Added enchant description text.
  • Made poison plants grow a little faster. 
  • Added custom ambient noises for alembic while active.
  • Added test feature of Mob Mutagens (To try hold out Magnifying glass and Toxicity Gauge and look at a mob, then use needle with poison or toxin)

    (Thank you discord members snappytoiletpaperrollninjafox for the bug-reports/suggestions for this version)