TownTopia Additions 0.4.9
Curse Maven Snippet
What's new
TownTopia Additions 0.4.9 (changes since 0.4.5)
New
- Find hungry or starving villagers:
/village find hungryand/village find starving, also buttons in the/villagemenu. Those villagers glow for you, hungriest first, each with their hunger, the food they're carrying and why they aren't eating. - A busier Builder: with no build order, the Builder takes turns at these jobs between its usual building checks, using the village's Storage:
- Repairs: puts back blocks monsters destroyed in the village (creepers, door-breaking zombies, endermen, withers) using matching blocks from Storage. Doors and beds go back whole. Explosions set off by players are ignored, and damage is remembered for 7 in-game days.
- Tidying up: carries items that have been lying in the village for over a minute to Storage. Items players dropped are left alone.
- Lighting: puts torches on dark outdoor ground, about 10 blocks apart and away from buildings. It uses any torches in Storage, whoever put them there.
- Paths: turns the grass and dirt villagers walk on most into paths, and fills holes in them with dirt from Storage.
- Grass: turns dirt from Storage into grass blocks, 16 at a time, until Storage holds 128.
- Blocks you put into a Storage room become the village's. This lets villagers use them; for example, "Make Missing Blocks" can turn your oak logs into the oak stairs an order needs, at the Storage room's crafting table.
- It covers chests and barrels inside a working Storage room (one with its Storage room token).
- Locked chests, food, tools, shulker boxes and named items are left alone.
New config sections: [idle_builder] (each job on or off, path_points, grass_target, use_your_items_in_storage) and [storage_donations].
This mod has no additional files

