tossem-0.1.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
Toss 'Em! — Initial Release
- Grab mobs with right click, swing them around, and throw them using ragdoll physics.
- Throw velocity is calculated from hand movement, with optional forward throw assist.
- Throw distance, impact force, bouncing, and fall damage scale with mob weight and throw speed.
- High-speed throws feature wind streaks, camera shake, and impact effects.
- Detailed multi-part ragdolls for Zombies, Husks, Drowned, Skeletons, Strays, Wither Skeletons, and Zombie Villagers.
- Limb detachment system:
- Both arms removed: unable to attack.
- A leg removed: falls over and cannot move.
- Head removed: dies and the body physically collapses.
- Armor, Stray clothing, and Villager/Zombie Villager biome and profession outfits remain visible during ragdoll physics.
- Other mobs can also be grabbed and thrown with a generic ragdoll.
- Rideable mobs such as horses, pigs, and striders require
Shift + Right Clickto grab. - Configure throw strength with
/tossem throw_strength <value>. - Toggle physics outlines with
H(rebindable in Controls).
This mod has no additional files

