Description
English:
Added three KubeJS events:
TooltipJSEvents.itemToolTip— corresponds to Minecraft 1.20.1 Forge’sItemTooltipEvent, fired when an item’s tooltip is being constructed, allowing you to add, remove, or modify lines in the tooltip.TooltipJSEvents.renderToolTip— corresponds to Minecraft 1.20.1 Forge’sRenderTooltipEvent.Pre, triggered just before a tooltip is rendered on screen, enabling you to adjust rendering parameters or cancel the render entirely.TooltipJSEvents.gatherComponents— corresponds to Minecraft 1.20.1 Forge’sRenderTooltipEvent.GatherComponents, used to dynamically contribute custom components (e.g., styled text, icons, or interactive elements) to the tooltip during assembly.
Added two utility classes:
tjs$TooltipUtil: a helper for creating and assembling custom tooltips from scratch or based on existing ones.tjs$KeyMappingUtil: a utility for querying and working with keyboard key bindings in-game.
中文:
添加了三个 KubeJS 事件:
TooltipJSEvents.itemToolTip—— 对应 Minecraft 1.20.1 Forge 的ItemTooltipEvent,在物品 tooltip 构建时触发,可用于添加、删除或修改提示中的文本行。TooltipJSEvents.renderToolTip—— 对应 Minecraft 1.20.1 Forge 的RenderTooltipEvent.Pre,在 tooltip 渲染到屏幕前触发,可用于调整渲染参数或完全取消渲染。TooltipJSEvents.gatherComponents—— 对应 Minecraft 1.20.1 Forge 的RenderTooltipEvent.GatherComponents,用于在 tooltip 组装过程中动态添加自定义组件(例如带样式的文本、图标或交互元素)。
添加了两个工具类:
tjs$TooltipUtil:用于从头创建或基于现有 tooltip 组装自定义 tooltip 的辅助工具。tjs$KeyMappingUtil:用于在游戏中查询和操作键盘按键绑定的工具。


