TOG_V1.4.0
Curse Maven Snippet
What's new
Tools of the Gods — 1.4.0
Minecraft 1.21.1 · NeoForge
Shield of the Gods
Full rebalance — stats now scale linearly with level only (tier affects visuals and gem gates, not core formulas). Removed the old early-tier buff that made high-tier shields weaker than lower tiers at the same level.
| Stat | Level 0 / 1 | Level 50 | Level 100 |
|---|---|---|---|
| Block | 50% | 74.5% | 99% |
| Power | 60% (from Lv1) | ~80% | 100% |
| Strain cap | 4 | 27 | 50 |
| Recovery | 6s | 4.5s | 3s |
| Return | 0% | 1% | 15% |
- Strain replaces overheat: blocking builds strain from negated damage; exceeding capacity disables blocking until recovery ends
- Rapid raise/lower spam adds a strain penalty instead of resetting
- Guide book updated with full shield scaling pages (Patchouli + in-game guide)
Enchanting
- Bow of the Gods — full vanilla bow enchantments at the enchanting table (Power, Flame, Infinity, Unbreaking, Mending, etc.)
- Shield of the Gods — intentionally not enchantable (progression comes from levels and traits)
Re-craft existing bows/shields if enchant behaviour does not update on old items.
Bug fixes & polish
- Fixed gem-upgrade chat spam when using tools at a tier boundary (e.g. level 50/60) without upgrade materials
- Shift + right-click upgrade no longer conflicts with sneaking while using the bow or shield
This mod has no additional files

