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Too Many Biomes

More biomes, villagers to trade with, blocks and plants. Rewrites village and structure generation, adds biome manager,

File Details

TooManyBiomes-1.7.2-v-1.2.jar

  • R
  • Feb 20, 2014
  • 880.55 KB
  • 2.6K
  • 1.7.2

File Name

TooManyBiomes-1.7.2-v-1.2.jar

Supported Versions

  • 1.7.2

Initial 1.7.2 release

See http:toomanybiomes.wikispaces.com/ for full information.

changes to this version:

  • Too Many Railways disabled, as no Railcraft for 1.7.2 yet.
  • Crystal Torches added, but have to fix crafting recipe in next version. (hint save all the flowers from this mod)
  • Fake stone block to prevent village huts from generating with gravel/ore/coal in the walls.
  • New Caustic Soil surface block for Chemical Wasteland
  • Improved generation of Surface glass in Chemical Wasteland
  • 2 New world Types, which start with TMB in the name
  • Tropical Biome now has Royal Palm, extra palms to be added soonish.
  • Tropical Biome now grows double height fern from Minecraft as well.
  • Uses 1.7.x Biome placement code, due to Minecraft changes, biomes no longer generate without using custom worldType.
  • Uses 1.7.x Cave Generation, I intend to add the earlier style as a config option in the next update.
  • Village biome specific code rewritten with API to allow easier updating and use by other mods.
  • Villages now use Biomes o Plenty materials in some biomes, more to come.
  • Better importation of Biomes o Plenty biomes (work in progress due to unfinished state of BoP)
  • Mushroom block changes disabled in this version, due to Minecraft/Forge changes that make changing existing blocks difficult.

May be the odd bug, nothing troublesome.

MultiWorld spun off into separate mod, a new fixed version of which is due out soon.

Caveats

Do NOT redistribute this mod for any reason. Do NOT ask about updates, its a form of spam and extremely annoying.