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Tonic and Wild Medicine

This mod adds natural healing tonics and items with simple recipes and great utility. Perfect for those seeking quick regeneration and useful buffs early in the game!

File Details

twm-3.0.0-neoforge-1.21.1.jar

  • R
  • Dec 26, 2025
  • 11.57 MB
  • 5.6K
  • 1.21.1
  • NeoForge

File Name

twm-3.0.0-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tonic-and-wild-medicine-1217827:7378759"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more aboutΒ Curse Maven

🌫️ Smoke from the West — Version 3.0.0

Smoke from the West is a major expansion to the systems introduced in previous versions of Tonic And Wild Medicine, building on medicinal blends, alcohol, and improvised combat, and pushing them further with risk-based mechanics, addiction, and environmental danger.

3.0 Itens


🩸 Combat & Item Interaction Changes

πŸ”„ Before

  • Glass Bottles were mostly utility items

  • Combat relied mainly on standard weapons and effects

πŸ†• Now

🍾 Glass Bottles

  • Now apply the Bleeding effect on hit

  • Bleeding represents uncontrolled wounds

  • Can be stopped using Medicinal Blends, reinforcing their importance in combat survival


🚬 Tobacco System (NEW CORE MECHANIC)

πŸ”„ Before

  • No addiction-based items

  • No temporary power at long-term cost mechanics

πŸ†• Now

🌱 Tobacco Plant

  • Naturally spawns in the Jungle

  • Breaking it drops:

    • πŸƒ Tobacco Leaf

    • 🌰 Tobacco Seeds

  • Seeds allow full cultivation

πŸ”₯ Processing

  • Tobacco Leaves can be dried for advanced crafting


🚬 Cigarette

  • Grants Addiction

  • Effects:

    • ⚑ Massive movement speed boost

    • βš”οΈ Increased attack speed

    • Duration: 30 seconds

  • After-effects:

    • 🀧 Coughing

    • 🐒 Slowness for 10 seconds

  • Chain smoking:

    • Applying another cigarette shortly after causes Wither


🚬 Cigar

  • Crafted using Dried Tobacco Leaf

  • Effects:

    • Addiction

    • πŸ›‘οΈ Resistance

  • Designed as a stronger but riskier alternative


☠️ Belladonna — Dangerous Wild Flora

πŸ”„ Before

  • Wild plants were mostly collectible or craft-focused

πŸ†• Now

🌿 Belladonna Plant

  • Spawns in the Jungle

  • Touching it applies Wild Toxin:

    • ☠️ Poison II

    • 🀒 Nausea

πŸ’ Belladonna Fruit

  • Dropped when the plant is broken

  • Eating applies Torpor:

    • 🚫 Completely disables movement

    • Player cannot run, jump, swim, or act


πŸͺ“ Throwable Toxic Weapons

  • Belladonna fruit and leaves can now be:

    • Combined with the Tomahawk

    • Thrown as weapons

  • On hit, they apply their respective toxic effects


πŸŒ™ Lunar Content Expansion

πŸ”„ Before

  • Alcohol existed mainly as buffs with mild side effects

πŸ†• Now

🌸 Lunar Flowers

  • Spawn in Dark Oak Forest

  • Touching grants:

    • ✨ Glowing

    • πŸŒ™ Lunar Grace

      • πŸ›‘οΈ Armor

      • πŸ€ Luck


🍢 Moonshine

  • New illegal alcoholic drink

  • Can be:

    • Crafted using Lunar Flowers

    • Found in the new structure Pillager Carriage

  • Crafting yields 4 bottles

🍾 Moonshine Effects

  • Half-strength Lunar Grace

  • Introduces Alcoholism:

    • 🀒 Nausea

    • πŸ›‘οΈ Broken Armor


πŸŒ™ Lunarshine & Lunar Blend

  • Lunarshine

    • Grants +10 armor via Lunar Grace

  • Lunar Blend

    • New healing blend

    • Restores health

    • Grants Lunar Grace


❓ Suspect Plant (Lore & Risk Item)

πŸ”„ Before

  • No high-risk social-status items

πŸ†• Now

🌿 Suspect Plant

  • Found in:

    • Wandering Traders

    • Jungle Temples

🚬 Suspect Cigarette

  • Applies:

    • 🀒 Nausea

    • πŸ— Hunger

    • 🚬 Addiction

  • Grants:

    • ⭐ Hero of the Village (temporary)


πŸ”₯ New Items & Equipment

πŸ†• Added

  • 🧨 Molotov Cocktail — throwable fire weapon

  • 🀠 Cowboy Hat — cosmetic gear

  • 🎡 3 Music Discs

    • Each themed after:

      • Tobacco

      • Belladonna

      • Lunar Flowers


🌐 Languages

  • πŸ‡ΊπŸ‡Έ en_us: Updated

  • πŸ‡§πŸ‡· pt_br: Updated