TobilloMod (Non compatible with Geckolib for now)

A mod that contains a biome with new blocks, new mobs and new items. Also download this mod https://www.curseforge.com/minecraft/mc-mods/kaos-swords-mod

File Details

(1.16.5) TobilloMod V1.8.5

  • R
  • Dec 30, 2022
  • 7.28 MB
  • 329
  • 1.16.5
  • Forge

File Name

TobilloMod V1.8.5.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tobillomod-584831:4280693")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Ok, this is OFFICIALY the last one for 1.16.5; I think that all of those mistakes are fixed, and I also made some changes

-New goals added, if you enter a tobillomod biome, you will get a goal that gives you exp, the goal will be diferent depending on the biome

-Now almost all of the creatures and monsters of tobillomod, especially monsters will drop EXP, some of them won't, mostly those who are endangered in real life.

-Ghost creeper shard has a new function, it can turn you invisible if you right click it. It lasts 15 seconds, but you will lose the shard.

-Black widows will work similar to giant vampire bats, if you hurt them, you will recieve poison and they will recieve speed.

-Retexturized the stone armor, now it's texture is not that simple and has a few details, also it's darker

-Changed Tankistas the king of the piglins name to Tankistas.

-Translated Bloom Bruisers Egg to Spanish (Spain)

-You can't find the tobillo berries block in the creative tab inventory becouse, it was kind of lame.

-Increased the probablility of finding a desertical gift in the tobillo desert.

-Khaka parasites will attack hounds now (not hellhounds).

 

This is the last one, I wont be updating it for this version again, UNLESS I SEE SOME HORRIBLE MISTAKE

 

But the idea is to keep it like this for 1.16.5, anyways,

Enjoy