T.O Magic 'n Extras - Iron's Spells Addon

Adds high-quality & immersive spells, boss, weapons, equipment, and MORE! Integrated with L_Ender's Cataclysm, Alex's Caves etc.

File Details

Release-v6.2.0-1.20.1

  • R
  • Jan 3, 2026
  • 26.21 MB
  • 18.2K
  • 1.20.1
  • Forge

File Name

traveloptics-6.2.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:to-tweaks-irons-spells-1046916:7413341")
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T.O Magic 'n Extras - Patch - 6.2.0 - ISS Backport Parity and Changes

Dev Note: This update fixes many of the API "Broken." issues that occurred with the ISS backport update to 1.20.1. From now on, this mod will support ISS version 1.20.1-3.15.0 or above. Attempting to load this version with previous ISS versions will result in a crash (don't say I didn't warn you!). This update also modernizes all summon features to work with the new ISS systems and upgrades summoning spells to the new API standard. ENJOY!

New Additions:

Complete Summon System Rework:

  • ISS New Summon Manager Integration: Spawn/despawn summons at will + vastly improved tracking
  • PreCast logic now allows re-casting + bypasses summon limits when recast available
  • Removed all summon timer mob effects (and their textures)
  • Summon spell tooltips now show actual entity names you'll summon
  • Multi-summon counts integrated into tooltip builder
  • Chance-based summons clearly marked
  • Use TOGeneralUtils#buildSummonInfo() for custom summon tooltips (Due to all summon spell fancy names it was difficult to know what you're gonna summon ...soo here, take this new tooltip system!)
  • Updated Summon Spells: HeraldOfAcropolisSpell, EchoOfTheAbyssSpell, TheForgottenBeastSpell, EternalSentinelSpell, SwordOfTheAncientsSpell, AxeOfTheDoomedSpell, StickySteedSummonSpell, MagnetronDeploymentSpell, PrimordialSteedSpell, NocturnalSwarmSpell, ConjureVoidTomesSpell, IgnitedOnslaughtSpell, SummonDesertDwellers, CursedRevenantsSpell, MechanizedPredatorSpell, PrimalPackSpell

ISS API Updates:

  • Updated to Iron's Spellbooks v3.15.0
  • Fixed Nullflare from crashing
  • Fixed FlyingWizardAttackGoal class
  • Updated custom WarlockAttackGoal
  • Updated NightwardenAttackGoal
  • Updated summons custom death message classes: MagicCandySummon, MagicCursedSummon, MagicAbyssalSummon, MagicDinosaurSummon, MagicElectricSummon, MagicFireSummon, MagicForlornSummon, MagicFossilSummon, MagicMagneticSummon
  • Re-registered upgrade orbs: Aqua, Eldritch
  • Removed TravelopticsUpgradeTypes enum; Replaced with TravelopticsUpgradeOrbTypes class
  • Added data-driven configs for upgrade orbs: aqua_power.json & eldritch_power.json in data/traveloptics/irons_spellbooks/upgrade_orb_type/
  • Fixed Vigor Siphon summon management: VigorSiphonHandler
  • Fixed Aqua Grandmaster & Fading Mage trades (Added FocusOnTradingPlayerGoal to them)
  • Updated projectile classes: AsteroidEntity, CursedVolleyEntity, BlueCoralBoltProjectile, PinkCoralBoltProjectile, RedCoralBoltProjectile, YellowCoralBoltProjectile, EruptionBombProjectileEntity, HydroshotProjectile, PsychicBoltProjectile
  • Removed ForgeServerPlayerEvents#applyCurioBasedSpells (Used to show spells in slot by custom curios that are not spellbook. This system is now in native ISS API)
  • Removed spell_imbued_curio.json tag from TravelopticsTags
  • Updated all summoned entity classes to prevent crashes (1.21 still cries about this... meow)
  • Updated SummonTypes & SummonCheckHelper (enforces summon caps)
  • Fixed special Eldritch spells were locked and needed to learn (what the quack!): AbyssalBlastSpell, ApexHarvestSpell, BlackoutSpell, TheForgottenBeastSpell - now unlocked by default in Eldritch menu
  • Updated SimpleAttributeSpellbook registry: tome_of_abyssal_flora, guide_to_watery_whispers, the_diamantic_archive

Removals

  • Removed Deprecated CursedBlastSpell class