File Details
Release-v5.3.1-1.20.1
- R
- Jul 18, 2025
- 27.12 MB
- 28.4K
- 1.20.1
- Forge
File Name
traveloptics-5.3.1-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
T.O Magic 'n Extras - Hotfix - v5.3.1:
:scroll: Changes include...
- Fixed Nightwarden Boss was still showing that he is resistant to melee on phase 3 after it was changed. So Nightwarden can take all valid types (both magic and melee) in phase 3. Changed in 5.3.0, check below!
T.O Magic 'n Extras - Patch - v5.3.0:
:scroll: Changes include...
Aqua Patch:
- All Aqua spells that apply Wet now display enhanced tooltip information:
- Shows Lightning and Ice Resistance Shred values.
- Displays Wet Amplifier level separately for clarity.
- Aqua Missiles: Wet duration increased: 2s → 5s
- Bubble Spray: Now applies Strong Wet
- Floodgate: Wet amplifier increased: 0 → 1
- Floodgate Scroll: Tooltip updated
- Flood Slash: Wet duration increased: 3s → 5s
- Tidal Slash: Wet duration increased: 1s → 2s
- Vortex of the Deep:
- Now applies Wet I
- Now scales with Spell Level and Spell Power (with slight nerf to scaling for balance)
- Rainfall: Tooltip updated
Nightwarden:
- Phase 3 Update:
- Now takes melee damage in addition to all ISS magic damage types
- (Phases are now: Phase 1 = Magic, Phase 2 = Melee, Phase 3 = All valid types)
- Fixed a Nightwarden bug where he can still able to lifesteal players with shield blocking or Abyssal Shroud
General:
- Stellothorn: Now retains most of its mobility underwater
- Forlorn Harbinger Set: Eclipsed Sight no longer pauses darkness generation
- Tooltip updated for Obliterator to match current formatting style
Check the CF page to read the full patch Curseforge: https://www.curseforge.com/minecraft/mc-mods/to-tweaks-irons-spells/files/6781163