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T.O Magic 'n Extras - Iron's Spells Addon

Adds high-quality & immersive spells, boss, weapons, equipment, and MORE! Integrated with L_Ender's Cataclysm, Alex's Caves etc.

File Details

Release-v4.3.0-1.20.1

  • R
  • Mar 17, 2025
  • 20.15 MB
  • 9.4K
  • 1.20.1
  • Forge

File Name

traveloptics-4.3.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:to-tweaks-irons-spells-1046916:6314805")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Patch 4.3.0 – Major Balance & Content Update

New Content & Features:

  • New Weapon: Trident of the Eternal Maelstrom
  • New Weapon Spell: Tidal Slash – A modified version of Flood Slash, exclusive to the Trident.
  • New Items:
    • Hullbreaker Scales
    • Hullbreaker Steel
  • Astral Sense Effect Icons Added
  • Psychic Bolt Effect Icon Added.
  • Custom Boss Bar Overlay Backend implementation

Spell & Weapon Adjustments:

  • Psychic Bolts:
    • Now pierces terrain.
    • Maximum travel time reduced from 60 -> 40 ticks.
  • Vigor Siphon:
    • No longer scales with spell power.
    • Max level reduced from 5 -> 3.
    • Duration increased from 15s -> 21s.
    • Cooldown increased from 60s -> 120s.
    • Cast time reduced from 22 -> 20 (now affected by the Reduction attribute).
    • Rarity changed from Rare -> Epic.
  • Halberd Horizon:
    • Scaling damage reduced from 6 -> 4.
    • Base damage increased from 10 -> 18.
    • Base mana cost reduced from 50 -> 30.
  • Jet Steam Spell:
    • Fall flight speed limit capped at 4.5 DeltaMovement (was unlimited).
  • Aerial Collapse:
    • Now deals current HP-based damage instead of max HP.
    • Base damage slightly reduced from 12.5 -> 12.0.
    • Scaling damage reduced from 2.5 -> 2.0.
    • Fixed a bug where it failed to apply damage on heavily armored targets.
    • Tooltip updated to reflect the new damage behavior.
    • Rarity changed from Uncommon -> Rare.
  • Rainfall (Wet/Corroded scaling): Increased from 1 -> 2.

Armor & Item Changes:

  • Primordial & Tectonic Armor: Now use their own DamageTypes
  • Mechanized Exoskeleton Armor:
    • Speed limit set to 3.2 DeltaMovement (was unlimited).
    • Fall flight fuel cost reduced from 4 -> 2.
    • Lightning spell power bonus increased from 12% -> 15%.
  • Aetherial Despair Ring:
    • Now also increases Axe Blade movement speed by 50%
    • Tooltip updated in language file.
  • Aqua Mage Tower Loot Adjustments:
    • Treasure spell rolls reduced from 2 -> 1.
    • Minimum spell quality increased from 0.5 -> 0.65.

Weapon Balance:

  • Voidstrike Reaper: Attack damage reduced from 24 -> 20 (may require a config reset).
  • Abyssal Tidecaller: Attack damage reduced from 24 -> 22 (may require a config reset).

Bug Fixes & Technical Adjustments:

  • Fixed server performance issues caused by Lingering Strain consuming the thread when inactive.
  • Changed IncompatibilityChecker Outro to redirect players to the FAQ
  • Fixed incorrect night healing behavior on Crimson Descend (Forlorn Harbinger Armor).
  • Echos now properly respect Spell Enabled/Disabled server settings.
  • Accused Codex: Fixed holding position and display settings.
  • All Echos now use the Quality Mechanic for imbue levels instead of hardcoded values (already implemented on Aqua Echo, now applied to all).
  • Talent Curios: Improved tooltip transparency on which spells/items they enhance.
  • Creative Menu Sorting: Minor refactor for better organization.
  • JEI Integration: Recent items are now properly registered for JEI.

Removed Content:

  • Bruteforce Augment Item Removed
    • [Dev comment: This augment encouraged a melee build by buffing attack damage while penalizing spells. This went against the design of a magic-focused addon, leading to stale, overused melee builds relying on basic spells like Vigor Siphon, Miasma, Haste, and Echoing Strike]
    • If a player had this augment equipped, the slot will simply become empty—no further issues.