tkvm_enemies-4.1.3.jar
Curse Maven Snippet
What's new
- Spawning logic switched from biome_modifier (randomly in the world) to a timer based patrol-like spawning system (like pillagers)
- Added ally commands for preventing accidental hits to unintended factions. (/tkvmalliedagatha , /tkvmalliedmason )
- Removed name tag on elite units.
- Reworked squad targeting logic.
This mod has no additional files

