tkvm_darkknight-3.0.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
# New dependencies required, please check description
- Overhauled moveset for Phase 1 & Phase 2 combat
- Overhauled difficulty, now recommended to minimum have prot 4 netherite armor + potions/gapples
- Improved various parts of the structure
- Added barrier around structure, prevents players from wandering inside mistakenly
- Added punishment system, players can't leave arena once they enter.
- Added boss reset and heal, the Dark Knight will reset health when idle.
- Added Particle VFX and SFX to the arena, (respects particle settings in options)
- Added death sequence, boss death will trigger VFX and SFX.
- Added phase 2, increased difficulty and strength.
- Added anti-arrow mechanic, the Dark Knight will dodge arrows like an enderman.
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