File Details
Titles-1.16.5-3.4.2.jar
- R
- Sep 21, 2022
- 169.92 KB
- 49.9K
- 1.16.5
- Forge
File Name
Titles-1.16.5-3.4.2.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
1.16.5 - 3.4.2
- Fixed an error caused by advancements whose title was plain text rather than a translatable lang entry
1.16.5 - 3.4.1
1.16.5 - 3.4.0
- Refactored nearly every class. Probably includes some performance improvement, but was done primarily for flow and readability.
- Removed most of the API. I kept the Title and TitleProvider classes so modders can add their own titles, but I wasn't sure if the rest of it was even being used.
- Flavor text has now been implemented. Hovering over an underlined title will show a tooltip with its flavor text.
- I've added template title packs for Botania, Immersive Engineering, and Twilight Forest as they were very popular and ones I am familiar with. Template just means they are there to show what this mod is capable of. Once the actual mods add their own, mine will be removed.
- Commands were broken for a while - they now work properly.
1.16.5 - 3.3.2
- Fixes a bug where unlocking titles on a server won't update until they are also unlocked in single player (#26)
1.16.5 - 3.3.1
- Added a new command to set your display title. It's a faster way to change your display title if you know what you are looking for, but also has uses in quest mods.
- You can now change your display title to one you just earned from an advancement by clicking on it in the chat message (it uses the command from above).
- Added a new contributor "mythic" rarity for a new, higher tier Patreon reward
1.16.5 - 3.3.0
- Reworked how title data is stored and loaded. It is still a json oriented system, but now each title must have its own json. Similar to how vanilla does advancements and recipes.
- Added a Title data provider and a builder class in the API for modders to easily generate titles for their mods.
- There is a new command called "/titles refresh". This will go clear the player's earned titles, and then re-award titles for their completed advancements.
- Villager title scroll trades are no longer added if the fragment loot config options is set to false.
1.16.5 - 3.2.6
- Changed the Shieldbearer title slightly to Shield Bearer
- Also added its feminine variant: Shield Maiden
- Added a new title for the "This Boat has Legs" advancement: the Strider Rider
1.16.5 - 3.2.5
- Fixed another server crash caused by calling client-only code
- Added a feminine variant for "the Huntsman" title: "the Huntress"
- Made it easier for modpack makers to add titles. Just modify the files in data/titles/titles (not the example ones)
- For right now, feminine variants cannot be done with data loaded titles. This will be added later.
1.16.4 - 3.2.4
- Fixed a crash caused by calling the wrong method on the server
1.16.4 - 3.2.3
- Fixed an error earning the 'Captain' advancement that prevented players from getting in a boat
1.16.4 - 3.2.2
- Now properly syncs title data on respawn and dimension changes. How this wasn't reported sooner, I have no idea.
1.16.4 - 3.2.1
- Fixed a server crash caused by accessing client-only content on server
1.16.4 - 3.2.0
- Updated to 1.16
- Added titles for some of the new advancements added to Minecraft
- Titles Archive is now gone. Loot titles are now obtained by trading emeralds and title fragments with Librarian villagers
- Gender support. For gender-specific titles (Lord vs Lady), or gendered languages such as Spanish. Details in the github repo wiki
- The way mod authors add their own title has been changed. Details in the github repo wiki
1.12.2 - 3.1.7
- Now properly syncs title data on respawn and dimension changes. How this wasn't reported sooner, I have no idea.
1.12.2 - 3.1.6
- Improved pattern matching to prevent errors with mods with weird lang file entries for advancements.
1.12.2 - 3.1.5
- Renamed eses.lang to esES.lang so Minecraft would recognize it
1.12.2 - 3.1.4
- Somehow I deleted the @SubscribeEvent annotation from the method that updates the player's name. Derp.
1.12.2 - 3.1.3
- Added es_es.lang (Thanks Alfkors!)
- Added a command to load advancement-based titles in existing worlds (/titles refresh)
- Added a config option to disable archive fragments being added to loot
- Removed the config option to change rarity colors. There was just no good way to make it update in chat as well.
- Note: this may comeback in 1.15, but we'll see
1.12.2 - 3.1.2
- Fixed a client side crash. Not even sure what caused it to happen or how what I did fixed it
1.12.2 - 3.1.1
- Fixed a server side crash caused by referencing a client only class
1.12.2 - 3.1.0
- Barring any bug fixes, this will be the last version for 1.12.
- Forgot the Title Archive gui. Whoops.
- Titles are now also data driven. This means you can add titles through json files in the Titles config directory, in addition to the API
1.12.2 - 3.0.0
- Added commands. Details in the wiki.
- Fixed a problem with sending packets that caused a server crash.
- Added an API which should make it easier for mod authors to add their own titles.
- Added some of my own advancements to unlock additional titles. Most are RL references.
- Titles are no longer limited to just advancements. Details in the wiki.
- Added the Titles Archive - an item that lets you purchase generic titles with Archive Fragments which are found as loot.
- For modpack makers: titles available in the Archive are loaded from archiveTitles.json, which is in the config directory
1.12.2 - 2.1.0
- Added a page counter to the title selection GUI
- Added missing mcmod.info file
- Players can now change the color for each type of title through the config (common, uncommon, rare, unique)
- You are only able to choose from the lighter chat colors due to text drop shadow
- On the backend, title data is now a capability. Was player NBT data.

