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Tiny Flowers

Add stackable tiny variants of all Vanilla flowers.

File Details

Tiny Flowers v1.1.0+1.21.1

  • R
  • Feb 11, 2025
  • 350.46 KB
  • 34
  • 1.21.3+2
  • Fabric

File Name

tiny-flowers-mc1.21.1-1.1.0+1.21.1.jar

Supported Versions

  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:tiny-flowers-1183435:6180347"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Thanks to haykam821 for your help with this one, both with code and bug hunting.

Known Issues

This version of the mod for 1.21.1 is a port from 1.21.4. Mojang changed a few things between those versions, which made this port difficult. I've tried to fit everything in,

The following differences from the 1.21.4 version of the mod are known:

  • Using ctrl/cmd + Pick Block on a Tiny Garden does not give a copy of the garden.
    • Since this was only available in Creative mode, an alternative is to use the /give command to give yourself a Garden with the flower_variant_X properties set.

Added

  • Tiny Eyeblossoms will now open and close based on the time of day.
  • Translations
    • German (German, Austrian, and Swiss). Thanks Lucanoria!

Changed

  • The eyes of Tiny Open Eyeblossoms are updated match the color of regular Eyeblossoms.
  • Completely empty gardens now have a hitbox that can be targeted.

Fixed

  • Tiny Garden block breaking particles now match the flowers in the garden.
  • Using Florists' Shears on a Tiny Garden or Pink Petals is now picked up by Skulk Sensors.
    • This is a Block Change event, which creates a vibration of frequency 11.
  • Bonemeal is no longer consumed with no effect when empty spaces had been made in a Tiny Garden using Florists' Shears.