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Tinkers' Thinking

An addon mod that add some things including staffs,modifiers and materials for Tinkers' Construct.

File Details

0.1.6.5.

  • B
  • Dec 25, 2025
  • 5.50 MB
  • 1.5K
  • 1.20.1
  • Forge + 1

File Name

Tinkers-Thinking-0.1.6.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tinkers-thinking-850772:7375146")

NeoForge

implementation fg.deobf("curse.maven:tinkers-thinking-850772:7375146")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Added

  • Added some new ammo materials;
  • Added Ancient Tool Cutlass: Right-click to perform a 0.5-second block with no wind-up. After successfully blocking melee damage, it automatically counterattacks the attacker, with counterattack damage and knockback higher than normal attacks.
  • Added Ancient Slots: Obtainable via the new Ceramic Charm modifier, Bronze Glow modifier, or Balanced (Ancient);
  • Added 7 exclusive modifiers for Ancient Tools (consume Ancient Slots):
  • Battle Talisman: Increases damage by 10% for every 1 second of blocking (max 60 stacks); higher levels increase the stacking rate;
  • War Pick: Battle Charge also increases projectile power (0.04 projectile power per charge stack per level);
  • Smelting Pot: Gains the same level of Glow effect;
  • Jet Blade: Fluid bullets are changed to area splash (horizontal radius increases by 1 block per level);
  • Mace: Similar to the Density enchantment;
  • Repeating Crossbow: Increases ammunition load by 1 per level;
  • Cutlass: Increases counterattack damage multiplier by an additional 35% per level;
  • Minotaur Battle Axe: Further increases damage while sprinting;
  • Added fluid mist effects for some of the mod's fluids;
  • Added the smelting recipe for Recovery Compass;
  • Guardians now also drop Surging Wellspring;

Adjusted

  • Throwing Tools hitting mobs will also trigger Reverse;
  • Burning Out and Reburning now grant the target a short Fire Resistance effect; immune to Burning Out and Reburning during Fire Resistance;
  • Changed Burning Out damage to independent armor-piercing fire damage, not affected by initial velocity or tool stats;
  • Changed Chlorophyte Compound to a fletching material;
  • Adjusted the values of Gold to be closer to the vanilla version;
  • Mace now only drops when the player kills a Warden;
  • Reduced the values of Shady;
  • Durable can now reduce durability consumption by a maximum of 90%;
  • Adjusted the order of materials to be more consistent with Tinkers' Construct rules;
  • Adjusted the effect of Antibrute: Damage taken cannot exceed half of current health;
  • Sprinting Advanced can now trigger while drawing the bow and blocking, and can respond to Drill Attacks enhancement;
  • Adjusted the cooldown time of Sprinting Advanced to be consistent with other Slingshot enhancements;
  • Emptiness can now be placed as blocks in the world;
  • Stabilized Gunpowder can no longer be used to craft arrows;
  • Ancient Slots can also be converted into 2 Upgrade Slots or 1 Ability Slot via modifiers (each limited once);
  • Reduced the drop chance of Surging Wellspring from Drowned;
  • Reduced the drop chance of Repeating Crossbow from Silverfish;
  • Reduced the barter chance of Raw Cobalt, Nether Cobalt Ore, Raw Ardite, and Nether Ardite Ore from Piglins;
  • Adjusted the effect of Sculk Struggle on melee tools: Extends Sculk Struggle by 5 seconds per level after killing a mob;
  • The three types of Pails (Seared Brick Pail, Tinkers' Pail, Battle Pail) now display the texture of the contained fluid;
  • Adjusted the flow distance and speed of most fluids in this mod to match similar fluids in Tinkers' Construct;
  • Resistance provided by the Countermeasures trait changed from 8% to 10%;

Removed

  • Removed Prismarine;
  • Removed the crafting recipes and functions of Seeking Arrow and Levitating Arrow; smelting recipes are retained;
  • Removed Paper material — merged with Tinkers' Construct's Paper material;
  • Removed Magma material;
  • Removed some redundant recipes.

Fixed

  • Fixed the issue of incorrect values for Shady and Shadowing;
  • Fixed the wrong recipe for Scarlet Slimestone;
  • Fixed the color error of Silkward;
  • Fixed the abnormal damage issue of Magic Transform;
  • Fixed the issue of incorrect multiplier for Shady's values;
  • Fixed the abnormal behavior of Magic Transform;
  • Fixed the incorrect effect of Balanced (Material Trait) when applied to the mod's Ancient Tools;
  • Fixed the issue where Sculk Struggle could trigger without Sculk Power on melee tools;
  • Fixed the issue where Chillslime Cryogel had no traits when used as an armor piece;