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Timo’s Nations: Control & War

Nations is a JourneyMap-based territory-control mod with capitals, cities, outposts, variable claim costs, HUD clarity, and war systems, letting teams plan expansion, defend borders, manage regions, and fight structured conflicts across nations.

File Details

nations-client-2.0.1.jar

  • R
  • Mar 2, 2026
  • 345.40 KB
  • 480
  • 1.20.1
  • Forge

File Name

nations-client-2.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:timos-nations-control-war-1427271:7700569")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Nations Mod 2.0.1

Highlights

  • Added a war timezone profile system for nations.
  • War start scheduling now aligns to configured UTC windows (current fairness model uses defender window scheduling).
  • Major war menu polish in H menu (Nation Info) with cleaner war info flow and helper actions.

New

  • Added War Exhaustion UI across player surfaces:
    • TAB/HUD display with icon, trend arrow, and %.
    • H menu Exhaust button + detailed exhaustion modal.
    • Hold-tooltip on War Exhaustion with decay state and ETA to lower band / 0%.
  • Added/refined territory entry cards:
    • Nation and wilderness entry cards are clearer and more consistent.
    • Added F8 territory debug overlay (current key / pending key / last trigger).

Changed

  • PvP messaging is now explicit:
    • Claim PvP: Disabled (Prep)
    • Claim PvP: Enabled (Active War)
    • Claim PvP: Disabled (Peace)
    • Wilderness: No nation protection - PvP enabled

Fixes

  • Fixed exhaustion/war helper tooltips rendering under buttons (now rendered above UI controls).
  • Reduced duplicate/flicker entry-card spam when crossing borders quickly.