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Timo’s Nations: Control & War

Nations is a JourneyMap-based territory-control mod with capitals, cities, outposts, variable claim costs, HUD clarity, and war systems, letting teams plan expansion, defend borders, manage regions, and fight structured conflicts across nations.
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nations-client-2.0.1.jar

File namenations-client-2.0.1.jar
Uploader
TheCuteTimoTheCuteTimo
Uploaded
Mar 2, 2026
Downloads
494
Size
345.4 KB
Mod Loaders
Forge
File ID
7700569
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:timos-nations-control-war-1427271:7700569")

Learn more about Curse Maven

What's new

Nations Mod 2.0.1

Highlights

  • Added a war timezone profile system for nations.
  • War start scheduling now aligns to configured UTC windows (current fairness model uses defender window scheduling).
  • Major war menu polish in H menu (Nation Info) with cleaner war info flow and helper actions.

New

  • Added War Exhaustion UI across player surfaces:
    • TAB/HUD display with icon, trend arrow, and %.
    • H menu Exhaust button + detailed exhaustion modal.
    • Hold-tooltip on War Exhaustion with decay state and ETA to lower band / 0%.
  • Added/refined territory entry cards:
    • Nation and wilderness entry cards are clearer and more consistent.
    • Added F8 territory debug overlay (current key / pending key / last trigger).

Changed

  • PvP messaging is now explicit:
    • Claim PvP: Disabled (Prep)
    • Claim PvP: Enabled (Active War)
    • Claim PvP: Disabled (Peace)
    • Wilderness: No nation protection - PvP enabled

Fixes

  • Fixed exhaustion/war helper tooltips rendering under buttons (now rendered above UI controls).
  • Reduced duplicate/flicker entry-card spam when crossing borders quickly.

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