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Timo’s Nations: Control & War

Nations is a JourneyMap-based territory-control mod with capitals, cities, outposts, variable claim costs, HUD clarity, and war systems, letting teams plan expansion, defend borders, manage regions, and fight structured conflicts across nations.

File Details

nations-client-1.0.5.jar

  • R
  • Jan 20, 2026
  • 268.41 KB
  • 64
  • 1.20.1
  • Forge

File Name

nations-client-1.0.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:timos-nations-control-war-1427271:7495057")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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## Patch 0015 (1.0.5)
 
- War capture labels now distinguish capital/city/outpost rings from the actual root chunk.
- Capital vulnerable checks now use the capital region first for accurate warnings.
- War annexation transfers now batch and include all defender claims to avoid stranded chunks.
- War HUD clamps to screen size for smaller displays.
- War spectator UX: top-of-screen spectate banner, space to cycle ally, and dead notice above hotbar.
- War balance tweaks: lives rename, 3-minute prep, 30-second capture (testing values).
- Spectator visibility: war spectators get temporary invisibility until respawn to reduce map clutter.
- Performance: war snapshots and annexation transfers are throttled to avoid server stalls.