File Details
tacz-1.20.1-1.1.5-release.jar
- R
- May 11, 2025
- 44.97 MB
- 905.2K
- 1.20.1
- Forge
File Name
tacz-1.20.1-1.1.5-all.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
1.1.5-r
Important Notice
- Reminder: If your game fails to launch, please first check or try updating any tacz add-on mods or other linked mods. These mods often use mixin to implement certain features. If they are not updated to be compatible with the latest version of tacz, any change to injection points can lead to injection failure and cause the game to crash.
New Features
Laser System Update
- Added "Laser" type attachments and corresponding slots.
- Added a new model positioning group
laser_beam, compatible with any type of attachment or gun. - Added laser-related settings in the display configuration.
- If the item has the color editing option enabled, laser color can be customized in the modification interface by selecting the appropriate attachment.
Sight Function Update
- Added combination sights feature: multiple
viewpositions can be set for a single sight and switched between. - Added ammo count text display feature, including in-sight display support.
Overheat Update
- Added overheat mechanics for guns. Refer to comments in the data files for Minigun and AK47 for specific parameters.
- Overheat behavior can be controlled via Lua scripts.
Gun Smith Table Optimization
- In Creative Mode, crafting items no longer consumes materials.
- Added a filter panel with support for:
- Filtering by gun pack
- Searching by product name
- Searching by held item (e.g., searching with a gun matches compatible attachments and ammo, and vice versa)
- Gun packs now support custom recipe categories and icons within the workbench.
- Two new workbench models added to the default pack; attachments and ammunition are now placed in these new workbenches.
- Default recipe filters in the workbench can now be disabled via
EnableDefaultGunSmithTableFilterin theserverconfig(located inserverconfig/tacz-server.tomlunder your world save directory; can also be set globally viadefaultconfigs).
Other Features
- When crouching and aiming, players can now tilt-hold weapons.
- Added attachment parameters for tilted weapon handling.
- Server-side Lua scripts can now customize bullet spread patterns.
- Added two debug options (see next item).
- Added command:
/tacz config <key> <true/false>to configure someserverconfigoptions in-game:defaultTableLimit: Enable/disable default workbench recipe restrictions.serverShootNetworkCheck: Debug option. Enable/disable server shooting network validation. If you cannot shoot at all in certain environments, try disabling this.serverShootCooldownCheck: Debug option. Enable/disable server shooting cooldown validation.- Warning: Disabling this will stop the server from calculating gun cooldowns entirely, which may lead to potential cheating. Only disable if you cannot shoot at all and disabling
serverShootNetworkCheckdoesn't help.
- Warning: Disabling this will stop the server from calculating gun cooldowns entirely, which may lead to potential cheating. Only disable if you cannot shoot at all and disabling
New Content
New guns
- Added G36k, Minigun, SPR15hb, B93R, and Springfield 1873 bolt-action rifle.
New Attachments
Sights:
- OKP-7 Reflex Sight
- FastFire Reflex Sight
- FastFire Elevated Reflex Sight
- ACRO P-1 Reflex Sight
- ACRO P-1 Elevated Reflex Sight
- DeltaPoint Reflex Sight
- DeltaPoint Elevated Reflex Sight
- SRS-02 Reflex Sight
- PK06 Reflex Sight
- PK06 Elevated Reflex Sight
- Voodoo 1-6x Hybrid Precision Scope
- HAMR 3x Hybrid Optic
- Mark 5 HD 5-25x Hybrid Scope
- Vintage Springfield Sharpshooter Scope
- Contender 4x Scope
Grips:
- SI Angled Stop
- RK-6 Light Foregrip
- RK-0 Vertical Grip
- P-2 Tactical Vertical Grip
- RK-1 Angled Grip
- SE-5 Angled Grip
- TD Skeleton Angled Grip
Stocks:
- Izhmash Tactical Stock
- MOE Lightweight Stock
- SBA3 Stock
- KS Tactical Stock
- M4SS Tactical Stock
- RS Ultra-Lightweight Stock
Lasers:
- Militech Compact Laser
- Lopro Tactical Laser
- Nightstick Compact Laser
Fixes & Optimizations
- Refactored parts of the first-person animation model and animation state machine in preparation for future non-gun items.
- Added fire mode animations and state machines for some guns.
- Adjusted min/max values and display style of the stats chart; it now shows "calculated result (±change)".
- Improved the appearance of first-person tracer rounds.
- Fixed an issue causing LOD to not eject shells.
- Completed laser positioning groups for some guns.
- Improved transition visuals when changing magnification on scopes.
- Reduced recoil suppression for high-magnification scopes.
- Added support for setting default animations.
- Replaced the model asset for the "Stannard 5-10x Optic" and renamed it to "Scout 4-10x Optic".
- Fixed a bug where gun constraints would behave abnormally when the gun was tilted.
- Fixed several asset-related issues.
- Added error handling to avoid crashes or chain reactions caused by misconfigured gun packs in certain cases.
- Fixed a bug where state machines would be incorrectly re-initialized under certain conditions.
- Fixed an issue where custom gun workbench recipes weren't fully visible in JEI.
- Fixed a bug where bullet entities did not carry the correct displayId.
1.1.5-r
特别提醒
- 再次提醒,如果你启动游戏失败,请优先排除或是尝试更新一些tacz的附属mod或存在联动的mod,这些mod往往使用了mixin进行某些功能的实现,如果其未对最新的tacz进行适配,一旦注入点发生任何改动都会导致注入失败而使游戏崩溃
新增特性
镭射更新
- 增加“镭射”类型的配件和槽位
- 增加“laser_beam”模型定位组,支持任意类型的配件和枪械
- display中增加镭射相关配置
- 如果物品开启了允许编辑颜色选项,可以在改装界面中选中对应配件对镭射进行调色
瞄具功能更新
- 新增组合瞄具功能,可以给瞄具增加多个不同位置的view,并且互相切换
- 新增弹容数字文本显示功能,支持镜内显示弹容数字文本
过热功能更新
- 新增过热机制,可以给枪械增加过热机制,具体参数可参考Minigun和ak47的data里面的注释
- 可以使用lua脚本对过热行为进行控制
枪械工作台功能优化
- 创造模式下制作物品不再消耗材料
- 增加过滤器面板,支持:
- 按枪包筛选
- 按产物名称搜索
- 按手中物品搜索(按枪械搜索适配配件和弹药,反之亦然)
- 枪械包支持自定义工作台中的配方分类和图标的功能
- 默认包新增两个工作台模型,配件和子弹被移动到新的工作台内
- 现在可以通过关闭
serverconfig中的EnableDefaultGunSmithTableFilter来取消默认枪械工作台的配方制造限制,关闭后默认工作台将显示所有的默认tab并无视配方过滤器的限制
(位于存档目录下的serverconfig/tacz-server.toml,可以使用defaultconfigs设置全局配置)
其他功能
- 蹲踞持枪时,可以斜握枪械
- 增加斜握枪械时的配件相关参数
- 服务端lua脚本现在可以自定义枪械的弹道扩散形状了
- 增加了两个Debug配置,详见下一条
- 增加一个指令
/tacz config <key> <true/false>,可以在游戏中配置部分serverconfig中的内容,目前有:defaultTableLimit开启/关闭 默认工作台的制作限制serverShootNetworkCheckDebug选项。开启/关闭 服务器射击网络校验。在某些环境下如果完全无法开火,可以尝试关闭此选项。serverShootCooldownCheckDebug选项。开启/关闭 服务器射击冷却校验- 警告: 关闭此项会导致服务端完全不计算枪械开火冷却,这将导致潜在的作弊可能。你仅应该在经常完全无法开火且关闭
serverShootNetworkCheck不能解决问题的时候尝试关闭它。
- 警告: 关闭此项会导致服务端完全不计算枪械开火冷却,这将导致潜在的作弊可能。你仅应该在经常完全无法开火且关闭
新增内容
枪械追加
- 新增了G36k、Minigun、SPR15hb、B93R、春田1873活门步枪
配件追加
瞄具:OKP-7 反射式瞄具、FastFire 反射式瞄具、FastFire 增高 射式瞄具、ACRO P-1 反射式瞄具、ACRO P-1 增高 反射式瞄具、DeltaPoint 反射式瞄具、DeltaPoint 增高 反射式瞄具、SRS-02 反射式瞄具、PK06 反射式瞄具、PK06 增高 反射式瞄具、巫毒 1-6x 组合式精确瞄准镜、HAMR 3x 组合式光学瞄具、Mark 5 HD 5-25x 组合式光学瞄具、老式 春田神射手瞄具、Contender 4x Scope
握把:SI 三角阻手、RK-6 轻型阻手、RK-0 垂直握把、P-2 战术垂直握把、RK-1 斜握把、SE-5 斜握把、TD 骷髅斜握把
枪托:伊兹玛什 战术枪托、MOE 轻型枪托、SBA3 枪托、KS 战术枪托、M4SS 战术枪托、RS 超轻型枪托
镭射:Militech Compact Laser、Lopro Tactical Laser、Nightstick Compact laser
修复 & 优化
- 重新对第一人称动画模型动画状态机的相关方法进行了封装,为更多非枪械物品做准备
- 新增部分枪械的快慢机动画和状态机
- 修改了统计图界面部分参数的上下限及统计图界面的显示方式,现在会直接显示
计算后的结果(+-改变值) - 优化第一人称曳光弹的显示效果
- 修正一个导致lod不抛壳的问题
- 补齐了部分枪械的镭射配件定位组
- 优化了瞄具改变倍率时的分化表现
- 减小了高倍镜的后坐力削减程度
- 现在可以指定默认动画
- 更换了“斯坦纳德 5-10x光学瞄具”的模型资产,并更名为“斥候 4-10x 光学瞄具”
- 修复了在枪身倾斜时会导致约束出现异常的问题
- 修正了一些列资产问题
- 补充一些异常处理,尝试避免一部分情况下某些枪包配置错误导致的连锁反应或是游戏崩溃
- 修正一个状态机在某些情况下错误的被重新初始化的问题
- 修正自定义枪械工作台不能全部在jei中展示的问题
- 修正子弹实体未正确携带displayId的问题

