File Details
Timeless and Classics Guns 0.3.11.2-1.16.5 RELEASE
- R
- Jan 23, 2024
- 45.85 MB
- 166.5K
- 1.16.5
- Forge
File Name
tac-release-0.3.11.2-1.16.5.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
New
1. Added C96 and a new set of sound effects;
2. Added sixteen new common skins for Colt Python, DP28, FAL, Glock17, Glock18, HK416, G3, MP5;
3. Added data\tac\modifiers to control attachments' properties;
4. Added a new black/white list to allow or disallow the installation of attachments;
** When there is no list, all weapons are allowed to be mounted by default, when there is a whitelist, only the whitelisted weapons are allowed to be mounted; the blacklist is a list of forbidden weapons, and its priority is higher than the whitelist **
5. Added data\tac\tags\items for setting weapon group configuration for black/white list;
** You can refer to 8x_scope's config file to know how to use the registration name or weapon group for installation restriction **
6. New gunpowder synthesis recipe;
7. Added settings for ammo explosion in guns data;
** Whether or not to explode / Explosion damage / Explosion range (radius) **
Fix
1. Reduced deviation of actual Hitbox from player's prediction;
2. Fixed the problem of explosives damage settlement caused by the original explosion damage calculation;
3. Fixed the issue of weapon fire mode switching;
4. Fixed the m16a4 light grip modeling error;
Set
1. Bullets will be allowed to penetrate iron fences;
2. TaC explosives will now allow separate inputs for damage and blast radius;
** F1 grenades will now cause a "30 point center, 1 * Config grenade blast radius" explosion; M67 delay fuse grenades will cause a "50 point center, 1.25 * Config grenade blast radius" explosion **
3. rpg7 will deal additional collision damage to the entity it hits and the explosion it causes;
4. removed two useless Config options;
** Glass Drop can never be dropped due to MC underlying limitations; Can Pass Fence has been integrated into the data and is no longer controlled by Config **