File Details
Timeless and Classics Guns 0.3.9-1.16.5 RELEASE
- R
- Oct 29, 2023
- 39.94 MB
- 148.0K
- 1.16.5
- Forge
File Name
tac-release-0.3.9.3-1.16.5.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
NEW
1. Officially added to the skin system, will gradually increase the number of skins with updates
//Common skin currently in use includes AWP, Deagle, SCAR-H, SCAR-L, Tec-9, UDP-9, AK47, and RPK. (There are 16 universal skin colors, each corresponding to the 16 dyes of the original Minecraft)
//At present, the officially installed exclusive skin includes AK47
2. Improved HUD display for weapons
3. Added blank skin mod lvl1 (made by TaC Workbench)
//In the Minecraft Craft (or in the Survival Mode player interface), players can put a dye on any color of wool to create a common skin attachment corresponding to the dye color
4. A new Config setting has been added, now you can choose to prevent guns from damaging players or mobs
5. New datapack control has been added, now you can adjust the type of block the bullet penetrates (Default sets are ignore leaves and fences)
//Path: data/tac/tags/blocks/bullet_ignore.json
FIX
1. Fixed an issue where combination key settings of other mods could not be triggered when using TaC Mod
2. Fixed the mk14 model misalignment issue
3. Fixed an issue where the ADS status was determined incorrectly in multiplayer mode
4. Fixed an issue where other TaC Mod keys would not trigger during spring and duck
5. Tweaked how the Surroundings load in order to fix multiplayer surroundings (without using the Dynamic Surroundings Mod)
SET
1. Adjust the label division of TaC Workbench
//Guns are now separated into six different labels for easy search
2. Temporarily removes TaC Armor and removes curios dependencies
//According to reports from multiple servers, TaC's curios-API has a huge number of sending packets, and the armor system has been having many issues, so it has been temporarily removed for adjustment
3. Some of the default key Settings were changed to avoid predictable conflicts