Timeless and Classics Guns

A modern gun mod with a huge selection of weapons of well built and modeled firearms, full customizability, addon support, and a whole lot more!

File Details

Timeless and Classic 2.0.0 RELEASE

  • R
  • Jul 5, 2021
  • 1.70 MB
  • 20.7K
  • 1.16.5+2
  • Forge

File Name

timeless_and_classic_2.0.0_RELEASE.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:timeless-and-classic-guns-tac-491264:3377466")
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Adding the following new guns:

STI 2011 (Animated, attempted to balance, craftable ) 100% Complete

AK-74 (Animated, attempted to balance, craftable ) 100% Complete

Glock 17 (Animated, attempted to balance, craftable ) 100% Complete

M92FS (Animated, attempted to balance, craftable ) 100% Complete

M16-A1 (Not Animated, attempted to balance, craftable ) 75% Complete

DP-28 (Animated, attempted to balance, craftable ) 100% Complete

- Hell Mouth AR-15 (Animated, attempted to balance, craftable ) 100% Complete

- Police AR-15 (Animated, attempted to balance, craftable ) 100% Complete

New features include (also still in the works):

 

To start off the full stream of changes:

  • The config file is now useful! Wow! One of the first additions to the new config file is a simple option to display the amount of ammunition left in your weapon, as a toggle on or off! The second is a bit more complicated, the second option was requested by many server owners as weapons can be drastically changed into very over powered weapons from the Trigger Finger enchantment, to help combat this a good bit of weapons by default will never allow either a certain amount of trigger finger, or to disallow at all! The way this is handled is when a weapon is in someone's inventory. This has not been tested in all server environments!!!, if you encounter issues with reliability or simply non functional send a comment immediately with an explanation on your situation for I (ClumsyAlien) to help fix the issue and provide a server hotfix!
  • Animations got a nice boost in cleanliness as we implement Bomb787's math towards slide / bolt animations, making every weapon significantly smoother!, When certain weapons are also out of ammunition we can see the bolt / slide lock back, relating to the real weapons behind those implemented in TaC!
  • Weapons have also gotten many internal reworks allowing many new changes to come soon! These new changes can already be seen when hovering over each weapon and noticing the new styling and extra text under automatic weapons!
  • A few new enchantment and attachment reactions such as for the AR-15 series, every attachment (other then scopes) has a custom rendered model!
  • New sounds for every weapon, suppressed and not have also been added after much wait throughout all our BETA and ALPHA updates!!

Bug Fixes:

In short, every weapon has gotten an update in balance, crafting, and most notably recoil!

No other bugfixes are on record however many smaller changes can be seen throughout all around the code!