Time Mercenaries

This mod adds the Dimensional Time Clock. With this item a player can recruit a mercenary and send him on a mission that will change at each use. Get resources corresponding to the Mercenary and level them up for better rewards!

File Details

TimeMercenaries-1.20.1-0.8.1.jar

  • R
  • May 16, 2024
  • 2.22 MB
  • 28
  • 1.20.1
  • Forge + 1

File Name

TimeMercenaries-1.20.1-0.8.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:time-mercenaries-1009363:5348100")

NeoForge

implementation fg.deobf("curse.maven:time-mercenaries-1009363:5348100")
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0.8.1

  • Fixed Mercenary Level starting at 0
  • Fixed mission item icons

0.8.0

  • Added JEI Integration

0.7.0

  • Added Advancements

0.6.0

  • Added Bribing mechanic: Each Mercenary can be bribed with a custom item to ensure he will be present in the next recruitment.
  • Added possibility to give the Mercenary a Totem of Undying to prevent the next death he would have in a mission.
  • Added possibility to reset the Mercenary Traits and reallocate them. (Removes all randomly gained traits too but cannot reallocate those)

0.5.0

  • Added new trait: Scavenger
  • Scavenger adds a chance to permanently upgrade a random trait after a successfull mission

0.4.0

  • Changed clock texture
  • Added dynamic clock texture changing with mission progress
  • Fixed exp bar display bug in recruit screen

0.3.1

  • Fixed Keybind

0.3.0

  • Added keybind to open Dimensional Time Clock menu (works even if clock is in inventory and not in hand)
  • Added some "rewards" for some failed missions
  • Added description to failed/deadly missions end screen
  • Added icon to show when Greedy Trait triggered
  • Fix Greedy Trait cannot be leveled

0.2.0

  • Added sound when timer ends for a mission.
  • Added Traits, they are upgrade for your mercenaries after they level up.
  • Reduced skip time from 300 to 150 seconds.