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Bring more obstacles to your survival.

Description

This mod need geckolib.

This mod introduces several new mobs designed to make survival significantly more challenging. Specifically, their purpose is to hinder your progress. These mobs often possess unique abilities or resistances, and some may even target your livestock.

Each biome now features 1~more new creatures, categorized into medium and heavy types. Medium mobs typically have an HP of 40 or more, while heavy mobs boast an HP of 200 or higher. Additionally, some functional utility mobs have been added.

Most of these mobs are hostile toward players, with abilities that make them even more dangerous. Their HP is often several times—or even ten times—that of vanilla mobs, making them formidable opponents. recommended to avoid them whenever possible.


heavy mobs spawn:

- titan rabbit: Use UltraSummonStone on summon altar.
  
- nature sprirt: forest,birch forest,dark forest..etc

- earth loong: forest,jungle...etc

- desert bettle: desert,badlands,savanna

- lich: overworld

- armor of desert: desert,badlands

- beast horseshoe crab: ocean and beach

- hydra: ocean,river,swamp

- inferno: Use UltraSummonStone on summon altar.

- steelboar: savanna,meadow,dark forest,badlands

- regalhart: meadow,taiga,forest

- riptooth: all type ocean,only in night time

- terradragon:Use UltraSummonStone on summon altar.

- flamehorn:savanna

- abyss fang:Use UltraSummonStone on summon altar (only in underwater).