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Adds thief NPCs that attempt to steal from player chests

Description

🗝️ Thieves!

Thieves! adds a new kind of hostile NPC to Minecraft: thieves who don’t want your life — they want your stuff, and the more you have, the more they take!

At night, under the right conditions, a thief may attempt a raid on your base. This can happen even if you are far away exploring — as long as you are logged into the world or server, your belongings are never entirely safe.


How It Works

  • Thieves track player bases over time
  • On certain nights, a theft attempt may occur
  • There is a subtle in-game hint when a raid night is coming
  • Thieves can open doors and navigate inside structures
  • They search for chests, steal random items, and load them into a loot bag
  • Loot bags are placed nearby while they work
  • Once satisfied, the thief will escape the area

After escaping, the thief will attempt to settle down a few hundred blocks away with everything they stole — and possibly more…


Hideouts (Planned)

In future versions, thieves will create or occupy hideouts where:

  • Stolen items are stored
  • Players can track down and reclaim their loot
  • Thieves may live, defend, or expand their territory

⚠️ Current State

This is a very early version of the mod, released for a ModJam deadline.

Currently Implemented:

  • Base tracking system
  • Thief spawning & raid logic
  • Chest looting behavior
  • Loot bags
  • Thieves escaping with stolen goods

Not Yet Implemented, planned:

  • Thief hideouts
  • Advanced thief AI & behaviors
  • Long-term consequences or progression
  • More thief variants including master thieves
  • A way to put thieves into into prison and recruit them as guardians

📦Notes

  • Thieves only act while the player is logged in