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Thermal Cultivation

Thermal gets Agrarian - provides options for farming and related activities!

File Details

thermal_cultivation-1.16.3-1.1.6.jar

  • R
  • Jan 2, 2021
  • 210.07 KB
  • 1.1M
  • 1.16.5+2
  • Forge

File Name

thermal_cultivation-1.16.3-1.1.6.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:thermal-cultivation-271835:3155831")
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Changelog - Thermal Series

1.16.3-1.1.6

Changes

  • Localization updates for German, Japanese, and Italian.

Fixes

  • Corrects an issue with the Tinker Bench crashing with certain fluid containers.

1.16.3-1.1.5

Changes

  • Plates and Coins will be hidden from JEI and Creative unless Thermal Expansion is installed. :)

Fixes

  • Cells will more properly restrict the types of transfer allowed per side.

1.16.3-1.1.4

Changes

  • Optimizes backend behavior for Capability handling on most Tile Entities.

Fixes

  • Blocks should more reliably connect to various transport solutions in all cases.

1.16.3-1.1.3

Additions

  • Some mod compatibility for Quark.

Changes

  • Cells can now have I/O sides.
  • Changes sided extraction behavior for I/O sides to be more restrictive (this generally makes automation more intuitive).
  • Improves lighting for Cells.
  • Overhauls wrench behavior - it rotates more stuff now. :)
    • I'm sure this will break something. Let's see what.

Fixes

  • Corrected a minor issue with Tinker Bench drain behavior.
  • Energy Cells enchanted with Holding will now correctly keep all of their stored energy when placed.

1.16.3-1.1.2

Changes

  • Adjusts minimum fuel value limits for dynamos.

1.16.3-1.1.1

Fixes

  • Correct a bug with recipe mangling and dedicated servers.
  • Correct a couple of incorrect recipes with invalid inputs.

1.16.3-1.1.0

Additions

  • CraftTweaker support is now provided. (Thanks Jared!)
  • Aqueous Accumulator
    • Provides LOTS of water.
    • Does not auto-output.
  • Energy and Fluid Cells
    • Store Energy or Fluids
    • Sides and flow amounts can be configured.
  • Pyrolyzer
    • Generally used for making Coke and Charcoal.
    • Base power is 1/4 of other machines (5 RF/t).
  • Fluids:
    • Crude Oil
    • Heavy Oil
    • Light Oil
    • Refined Fuel
    • Creosote Oil
  • Resources:
    • Bituminous Sand
    • Bitumen
    • Tar
  • Capacitato - a basic battery made with a Potato.
  • Corn - crop and seeds. Trade with a villager to obtain.
  • Many new machine recipes have been added.
  • Perspicacious Stew, which grants Clarity (+40% XP) for one minute on consumption.
  • Three new Dies for the Multiservo Press for packing and unpacking recipes.

Changes

  • Coal Coke has been renamed to "Coke" and will probably have the internal ID changed in the future.
  • Energy values for tools have been adjusted.
  • Many, many textures have been adjusted and refined. (Thanks floofHips!)
  • Prismarine Rails are now faster underwater.
  • Tinker Bench can now extract fluid from Potion Bottles.
  • Tools can now be enchanted.

1.16.3-1.0.3

Additions

  • New extra materials, for future implementation/use.
  • Adds enable/disable options for Thermal ore generation.

Fixes

  • Fixes a recipe desync issue.
  • Prevents a crash when other mods would incorrectly grab unobtainable items.

1.16.3-1.0.1

Fixes

  • Fixes a minor issue with Patchouli integration.

1.16.3-1.0.0

Initial 1.16 release! Same as 1.15.2-1.0.0; systems changed to conform to vanilla where necessary.

Additions

  • New machine recipes to support new vanilla 1.16 features.

Changes

  • Armor no longer shows obscure stat boosts (such as Hazard Resistance).
  • Ore generation parameters and rarity have been adjusted.

1.15.2-1.0.0

Additions

  • JEI support for Catalysts. :)
  • Thermalpedia - a guidebook!
    • Requires Patchouli.
    • Thanks very much to the team who wrote (and rewrote) this, notably ShinyPorygon and Hekera.

Changes

  • Updated numerous textures, such as Enderium parts and Thermal Innovation tools.

Fixes

  • Fixed a crash with the FluxoMagnet.
  • Minor bugfixes involving the Fluid Encapsulator.

1.15.2-0.3.0b

Additions

  • Added more ways to get rubber. :)

Changes

  • Adjusted augment scaling on the Flux Capacitor.

Fixes

  • Fixed a corner case issue which allowed the Tinker Bench to overwrite an augment with a different one.

1.15.2-0.2.5b

Changes

  • Elemental mobs no longer spawn above light level 7.

Fixes

  • Corrected an issue with certain recipes not working properly in the Sequential Fabricator.

1.15.2-0.2.4b

Additions

  • Sequential Fabricator
    • It has 9 slots instead of 18 now, but they are smarter.
    • The tank is included by default.
    • It will not craft complex things involving NBT data.

Changes

  • New machine textures! Thanks floofHips! :)

Fixes

  • Corrected an issue with the Fluxsaw not using Radius Augments properly.
  • Minor bugfixes related to recipe processing and tank displays.

1.15.2-0.2.3b

Additions

  • A lot more mod compatibility recipes for Thermal machines. Thanks ShinyPorygon!

Fixes

  • Corrected a recipe error with the Induction Smelter.

1.15.2-0.2.2b

Additions

  • A lot of mod compatibility recipes for Thermal machines.
  • Many new Tags to better aid in item filtering.

Changes

  • Adjusted wrench behavior for better interoperability with other mods.
  • Renamed a couple of items - this will generate a missing item warning if you have an existing world. It's fine, really - you wouldn't have had these legitimately anyway.
  • Tectonic Grenades now destroy Grass and Mycelium.

Fixes

  • Various forms of energy transport should now connect to the coil end of a Dynamo.

1.15.2-0.2.1b

Changes

  • Reduced mob volume even more.

Fixes

  • Config option actually works as intended; ores generate.

1.15.2-0.2.0b

Good job - you found bugs! This update has lots of bugfixes.

Additions

  • Fire Charge crafting recipes for Bronze, Invar, Electrum, Constantan.
  • Various machine recipes.
  • World generation can now be disabled for any of the given ores. You'll find the config file in the saves/serverconfig folder inside your world save.

Changes

  • Beekeeper and Hazmat armors will take damage when protecting from their respective effects.
  • Detonator can no longer change to Detonate mode if no TNT is primed.
  • Diving and Hazmat armors have improved (and no longer bugged) additional air logic. Air lasts roughly 5x and 2.5x longer, respectively.
  • Elemental mob Spawn Eggs have been moved to the Thermal Series Items tab. No, Creative Search cannot find them. JEI can. This is a Mojang issue.
  • Flux Capacitor now has 2 Augment slots.
  • Glacial Grenades, Explosives, and Minecarts deal a small amount of damage.
  • Hazmat armor now properly protects from lightning damage, Chilled, and Shocked status effects.
  • Hazmat armor no longer crashes the game when protecting from Poison or Wither.
  • Improved the "Clear" tooltip for Tanks and Energy Coil GUI Elements. (Hold Alt or Shift while hovering to see it.)
  • Perennial crops have had their BlockState, Loot Tables, and growth logic adjusted to be less confusing when using mods that make guesses about BlockStates. ;)
  • Potion Augments will now only increase Duration up to 1 hour (72000 ticks).
  • Potion Augments will now only increase Level up to 4 (Amplifier 3).
  • Retooled a number of backend packages.
  • Shift + Right Click will no longer attempt to insert Augments into the Augmentation Panel.
  • Tinker Bench GUI Mode Button now has tooltips.
  • Various items now have Tags.
  • Various recipes adjusted for Tag support.

Fixes

  • Alchemical Quiver now has proper icons when it has Arrows but no Potion.
  • Elemental mobs now move, spawn, and have loot tables.
  • Elemental mob sounds are now quieter with distance. They're still probably too loud but at least it attenuates now.
  • Phyto-Soil Infuser is now craftable.
  • Smelter now uses the correct amounts for all inputs.
  • Tectonic Grenades, Explosives, and Minecarts no longer break unbreakable things.

1.15.2-0.1.0b

Initial 1.15.2 Release!

  • It's a beta; have fun and go find bugs.

Version

Additions

Changes

Fixes