theotherplayer-0.1.0
Curse Maven Snippet
What's new
# Changelog
## 0.1.0 - First release (Minecraft 1.20.1 / Forge 47.2+)
First public version.
### The stalker
- **One enemy that behaves like another player** (`Rowan_Vale17` by default, configurable): player-model entity with a cracked porcelain mask, hood, pale hands, bloody knife and dim glowing pupils.
- **13 behaviours**: observing, watching, stealth, hiding, window watching, following, retreating, investigating, hunting, attacking, searching, disappearing.
- **Perception**: line of sight (field of view, walls, leaves, darkness, distance) and hearing (sprinting, walking, sneaking, breaking and placing blocks, doors, chests, explosions). He freezes while you look at him and moves when you look away.
- **Fake presence**: vanilla "joined / left the game" messages, a TAB entry with varying latency, `/list` integration. Ghost, brief and active sessions.
- **Window watching**: finds the windows of your house, stands outside, changes windows, may knock once.
- **Memory and personality**: last known position, trail following, patience / boldness / curiosity / playfulness.
- **Encounter director**: glimpse, forest, window, cave, silence, stalk. Cooldowns, night and darkness bonuses, safety checks, grace period.
- **Chase and attack**: standoff, charge, wind-up, strike and recovery, hit cap per chase, non-lethal option, shield aware.
- **Moves like a person**: sidesteps arrows, opens doors and gates, takes detours, recovers when stuck, avoids lava, fire, cactus and powder snow.
- **Body language**: 10 idle and reaction animations (head snap, looking at his hands, admiring the knife, a slow wave, twitching, cracking his neck, sniffing, dazzled by light, two dodges) and three knife strikes. Staring pose with tilted head, unnatural running pose.
- **Ambient events with no body**: a door opening by itself, footsteps behind you, a whisper, breath, a knock.
- **Dread effects** (client side): 5 intensity levels, heartbeat, the "silence" that mutes the world, closing fog, camera shake, hit pulse, one rare jumpscare. Subtitles in English and Spanish.
### Story and world
- **Rowan's journals**: 8 torn pages (English and Spanish). Pages 1-3 in abandoned camps, 4-6 in the Hollow Shrine, 7 in dungeon-type chests, the last one for whoever survives or kills a stalker they called.
- **Abandoned Camp** and **Hollow Shrine** structures.
### Calling him
- **Hollow Altar** with floating offerings: blood vial + mask shard + black candle + a book signed with his name, at night, lit with flint and steel. About 16 seconds of ritual: a sigil that draws itself, soul fire, every flame nearby dies, darkness, a blood-red closing fog, heartbeat, lightning, smoke, and the stalker stepping out of it.
- **Blood vials**: Empty Vial (glass bottle + iron nugget), filled by right clicking a living animal.
- **The Great Ritual**: three optional offerings (Grave Dust, skeleton skull, eye of ender) and a nine-block great circle that **Ritual Chalk** paints by itself. A storm, a huge blood circle that stays on the ground, three bolts of lightning and a much stronger stalker.
- **Painted marks on the floor** (blood and chalk decals).
### Killing him
- Summoned stalkers are mortal (50 HP, great ritual 130 HP, they dodge). Drops: Stalker Essence, sometimes his knife; the greater one drops the **Stalker Trophy**, the **Stalker's Mask** and **Rowan's Knife**.
- **Stalker Trophy**: a pedestal with his mask; the mask turns to face you, tilts its head and its eyes glow as you come close.
- **Stalker's Mask** (helmet): wearing it makes him hesitate to hunt you.
- **Rowan's Knife**: iron-level weapon that slows whoever it cuts.
### Defences
- **Flashlight**: a moving beam of real light. It dazzles a charging stalker, exposes a hiding one and hurts a summoned one. Runs on charge, refilled from **Batteries** in your inventory.
- **Salt**: a line of salt stops him; he recoils and eventually gives up.
- **Grave Dust** (undead drop, or bone meal + soul sand), **Ritual Chalk**, **Stalker Essence**.
### The Hollow Codex
- A book that **writes itself as you learn**. Craft it with a Book, an Ink Sac and two Grave Dust.
- Leather cover that swings open, page turns, text typed out by an unseen pen, candle flicker, drifting dust, an eye that follows your cursor.
- **12 chapters** (English and Spanish) about the legend, his behaviour, journals, camps, offerings, the calling, the Great Circle, defences and how to end him. Three are open from the start; the rest stay sealed until you discover what they talk about. Two are secret: **"The Name"** (carry a book signed with his name) and **"The Last Entry"** (read all eight journal pages, or kill a greater stalker).
- **Hidden ink**: some lines only show when a lit black candle burns close to you.
- Progress is saved with the player and kept after death.
### Other
- 15 advancements, creative tab, recipes, full English and Spanish language files.
- Config file `otherplayer-common.toml` and operator commands (`/otherplayer ...`).
### Known limitations
- The TAB entry uses a default skin.
- Sounds reuse vanilla sound files through the mod's own sound events.
- Only the Overworld by default (configurable).
This mod has no additional files

