morevanillaarmor-1.4.0.jar
Curse Maven Snippet
What's new
Version 1.4 added Melon Armor, Heavy Melon Armor, Glass Armor, Glass Armor Plus, and Ender Armor.
-Melon Armor full-set effect: When taking more than 4 damage, heals 4 HP.
-Heavy Melon Armor full-set effect: When taking more than 4 but less than or equal to 8 damage, heals 4 HP; when taking more than 8 damage, heals 8 HP.
-Glass Armor full-set effect: An active skill "Mirror" that must be manually activated. Default key is Left Alt. When activated, for 8 seconds, damage dealt by attackers is reflected back to the attacker; you take no damage. 1 minute cooldown.
-Glass Armor Plus full-set effect: Active skill "Mirror Plus" that must be manually activated. Default key is Left Alt. When activated, for 8 seconds, when taking damage from an attacker, calculates what percentage of your total HP the damage is and deducts that percentage from the attacker's current HP. If taking damage exceeding your total HP, it will fixedly deduct 80% of the attacker's current HP. You take no damage. 1 minute cooldown.
-Ender Armor full-set effect: An active skill "Teleport". Default key is Left Alt. After activating the skill, teleports toward where the crosshair is pointing, maximum 11 blocks. 8 second cooldown. If there is a block blocking the path during teleportation, stops in front of that block. Passive skill: immune to ranged damage.
Fixed a bug where Wheat Armor's full-set effect did not trigger when harvesting crops with right-click in mods such as Croptopia.
Adjusted the sound effects of Mushroom Armor and Slime Armor to sound better.
This mod has no additional files